Niebieski wrote:Hello mates,
I'm a guy who loves Minecraft and I used to play it with pirated copies but suddenly I decided to change that, whatever the sacrifices would be, so I installed a Linux distribution and I dived into the open source world.
I thought that I would easily find a free identical clone of Minecraft, because as you know... Minecraft is very very popular. I found Minetest, and my hopes were set high, but I was disappointed. I fell in love with Minetest too but I would be grateful if Minetest was able to be turned into a Minecraft clone. I would love to do just the things I used to do in Minecraft, tiny things like the Crafting Table, probably the developers saw it as a useless item, but it's logical, you can't craft a chest on the fly.
Here is a brief list of the things I would love to see in Minetest, ordered according to my personal priority :
-An integrated mod installer or alternatively we can make a Minetest build with all the available or popular mods.
I would love to code the installer.
-The survival aspect. People who play Minecraft will feel this. I think this can be done by combining several mods together, like monsters, farming , animals and animal breeding.
Sorry about the whining but I wanted to walk this out. I hope this is the appropriate section for this, it's a mixture of discussion and features requests.
I know C/C++ and I don't mind helping out, I just need some greedy guidance.
Thanks for reading.
Krock wrote:Minetest is not a Minecraft clone. Please do not compear those games because they have diffrent targets.
There is already a mod downloader in the main menu. But, well, I prefer the "normal way": Looking into Mod Releases or WIP Mods and copy that one to my mods collection.
You can't craft a chest on the fly
Dragonop wrote:Yoa cant craft sticks, on the fly, you cant craft steel tools with solid ingots, you cant fall more than 10meters, without breaking a bone...
Niebieski wrote:tiny things like the Crafting Table, probably the developers saw it as a useless item,
Niebieski wrote:An integrated mod installer or alternatively we can make a Minetest build with all the available or popular mods.
Niebieski wrote:The survival aspect. People who play Minecraft will feel this. I think this can be done by combining several mods together, like monsters, farming , animals and animal breeding.
Niebieski wrote:I know C/C++ and I don't mind helping out, I just need some greedy guidance.
Wuzzy wrote:Minetest 0.4.10 already has an integrated mod manager!
Click on the “Mods” tab, then click on “Online mod repository”.
It already works … kinda.
You won’t find all mods there.
And the website is buggy, I still haven’t managed to log in into MMDB >_>.
gamergardencat wrote:It uses key_e to interact with certain items in the world. Another thing trove does is jump over two nodes instead of the one.
Dragonop wrote:gamergardencat wrote:It uses key_e to interact with certain items in the world. Another thing trove does is jump over two nodes instead of the one.
About the creative stuff, that people don't what are missing from the real Minecraft (don't be stupid, if you can play Minecraft, enjoy the survival)
What is the item that you interact with the e key?
In Minetest you can jump two nodes while holding down the sneak key.
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