kaadmy wrote:Have you played MineCr*ft? If you have, then MT's similar enough for the base gameplay.
firefox wrote:don't be fooled by old wiki pages that list "popular mods". most of them are outdated or not the best mod of that variant. (some things have been introduced in different mods in various ways.) the most stable/best are the mods that are newly developed or recently updated.
here are some recommendatons:
TenPlus1's mods: https://github.com/tenplus1
they all work with the default game and with each other, no problems or conflicts here.
includes mobs, armor, a new mapgen, farming, ect.
xdecor: viewtopic.php?f=11&t=12534
adds new decorative stuff and tool enchanting.
mesecons: viewtopic.php?f=11&t=628
it's like redstone, but yellow and totally different.
there are more good and/or interesting mods around, but those are the ones that i have used after testing them all.
AnxiousInfusion wrote:What is it you want to start? Just getting into the game in general?
In order to have a game that feels fully-featured, you will need to build-your-own with Minetest by adding mods.
Some immediate benefits you will notice switching from MC to Minetest:
- Map height far above Minecraft's limit of 256
- Locked chests included by default (no modding)
- Teleport, set home included by default
- Swim vertically as well as horizontally
- Item stacks to 99 instead of 64
Also you cant make films in Minetest ju to the big lack of reality....
rubenwardy wrote:Firearms is a little shit, I use the simple shooter mod.
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