Hasan wrote:I am beginner with minetest modding and i want to know if it is possible to set the node's facedir when using the minetest.place_node function, i am using this it to replace a node with another node
Example: if the player right-click on a dirt node it will be changed to a cobble stairs node, but the problem is that i want it to be in the direction of the player exactly if he placed it normaly with right-click.
is it possible to do this with the current minetest version or it needs an engine update (etc.....)?
I think (I never tried this, sry if I am wrong) you should first get the player (who does this action), then get his look dir and convert it to a facedir (for the node) and then you can set the node with core.set_node.
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local lookdir = player:get_look_dir()
local facedir = core.dir_to_facedir(lookdir)
core.set_node(pos, {name = "default:dirt", param2 = facedir})
And may also have a look at
https://dev.minetest.net/,
http://dev.minetest.net/Player,
http://dev.minetest.net/minetest.dir_to_facedir and maybe also
http://dev.minetest.net/Category:MethodsPS: You should better post such things in the modding discussion subforum.