Where is Minetest heading?

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InfinityProject
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Where is Minetest heading?

by InfinityProject » Sun Apr 22, 2012 20:19

Is Celeron planning on making this game almost identical to Minecraft? I just want to know where this game is heading.
 

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mauvebic
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by mauvebic » Sun Apr 22, 2012 20:23

It becomes what people make of it. (open source) anyone can contribute mods (lua), code (c), textures, and those that cant offer suggestions instead :-)
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by InfinityProject » Sun Apr 22, 2012 22:01

But is there a certain goal?
 

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by Jordach » Sun Apr 22, 2012 22:17

to become a game engine.

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Troy6879
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by Troy6879 » Tue Apr 24, 2012 06:33

InfinityProject wrote:Is Celeron planning on making this game almost identical to Minecraft? I just want to know where this game is heading.

mauvebic wrote:It becomes what people make of it. (open source) anyone can contribute mods (lua), code (c), textures, and those that cant offer suggestions instead :-)

But isn't this game ment to be a minecraft clone?
And won't there be further versions of minetest?
They shall not grow old as we that are left grow old,
Age shall not weary them,nor the years condemn, (For the fallen, In honur of ANZAC, 25th April 1915))
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by Melkor » Tue Apr 24, 2012 11:37

I like the concept of becoming a Game Engine. you know, if you want to make a FPS or a Racing Game, or something completely different, i know this is not possible (yet)
 

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by mauvebic » Tue Apr 24, 2012 11:43

Troy6879 wrote:
InfinityProject wrote:Is Celeron planning on making this game almost identical to Minecraft? I just want to know where this game is heading.

mauvebic wrote:It becomes what people make of it. (open source) anyone can contribute mods (lua), code (c), textures, and those that cant offer suggestions instead :-)

But isn't this game ment to be a minecraft clone?
And won't there be further versions of minetest?


minetest and minecraft are both clones technically. but i doubt anyone here is explicitly going out of their way to reproduce every MC feature. although it can be sometimes irritating when people who dont wanna buy MC complain that this game lacks features MC has.
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by jordan4ibanez » Tue Apr 24, 2012 13:00

mauvebic wrote:but i doubt anyone here is explicitly going out of their way to reproduce every MC feature. although it can be sometimes irritating when people who dont wanna buy MC complain that this game lacks features MC has.


COUGH COUGH COUGH
minetestpp.tk
https://github.com/jordan4ibanez/minetest

not every feature..but most of them (hopefully)
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by mauvebic » Tue Apr 24, 2012 14:28

That wasnt my point :P it just irks me when ppl say minetest isn't as good, and we should do this and that and bla bla bla so they can essentially play minecraft without having to buy minecraft. They forget that theyre not customers here, we work on what we damn well want to :P
Last edited by mauvebic on Tue Apr 24, 2012 14:29, edited 1 time in total.
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by Death Dealer » Tue Apr 24, 2012 14:31

That's true mauvebic, the game will head where the developers take it. So who's to know.
Last edited by Death Dealer on Wed Apr 25, 2012 12:18, edited 1 time in total.
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by mauvebic » Tue Apr 24, 2012 14:42

I can certainly feel for the ppl who dont wanna buy minecraft, when i still bought games i never had to pay subscriptions to play online, or fork out 50-80$ for every insignificant addon that they release slice-by-slice (and then they propose you pay fullprice for an ultra deluxe version with all the addons + one or two more lol). Apparently now the more money you fork over, the more in-game perks you get. (star trek online, etc.)

wasnt like that when i was growing up.
Last edited by mauvebic on Tue Apr 24, 2012 14:49, edited 1 time in total.
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by Troy6879 » Tue Apr 24, 2012 18:16

mauvebic wrote:
Troy6879 wrote:
InfinityProject wrote:Is Celeron planning on making this game almost identical to Minecraft? I just want to know where this game is heading.

mauvebic wrote:It becomes what people make of it. (open source) anyone can contribute mods (lua), code (c), textures, and those that cant offer suggestions instead :-)

But isn't this game ment to be a minecraft clone?
And won't there be further versions of minetest?


minetest and minecraft are both clones technically. but i doubt anyone here is explicitly going out of their way to reproduce every MC feature. although it can be sometimes irritating when people who dont wanna buy MC complain that this game lacks features MC has.

I know what you mean and I understand now.
They shall not grow old as we that are left grow old,
Age shall not weary them,nor the years condemn, (For the fallen, In honur of ANZAC, 25th April 1915))
At the going down of the sun and in the morning,
We shall remember them.
 

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by InfinityProject » Tue Apr 24, 2012 21:26

In the later versions of Minetest will certain mods be built in?
 

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by Troy6879 » Wed Apr 25, 2012 02:25

InfinityProject wrote:In the later versions of Minetest will certain mods be built in?

I dunno(I'm not celeron.)
They shall not grow old as we that are left grow old,
Age shall not weary them,nor the years condemn, (For the fallen, In honur of ANZAC, 25th April 1915))
At the going down of the sun and in the morning,
We shall remember them.
 

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by Death Dealer » Wed Apr 25, 2012 02:36

InfinityProject wrote:In the later versions of Minetest will certain mods be built in?

that seems to be the idea. to integrate the good mods into the game.
Keep calm and code python^_^
 

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by Troy6879 » Wed Apr 25, 2012 05:03

Death Dealer wrote:
InfinityProject wrote:In the later versions of Minetest will certain mods be built in?

that seems to be the idea. to integrate the good mods into the game.

Yeah. I agree.
They shall not grow old as we that are left grow old,
Age shall not weary them,nor the years condemn, (For the fallen, In honur of ANZAC, 25th April 1915))
At the going down of the sun and in the morning,
We shall remember them.
 

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by Stef » Wed Apr 25, 2012 05:36

Troy6879 wrote:
Death Dealer wrote:
InfinityProject wrote:In the later versions of Minetest will certain mods be built in?

that seems to be the idea. to integrate the good mods into the game.

Yeah. I agree.

me too
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by tinoesroho » Fri Apr 27, 2012 02:44

That looks like what's happening - zlpdoors (minecraftesque doors for minetest) has been integrated, and I'll imagine that moreores is heading down the same path.
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by mauvebic » Sat Apr 28, 2012 11:39

You cant have too much stuff in minetest_game, the idea is still to let people install whatever mods they want, but the more common ones used by several other mods are more likely to make it in. Though to be honest i delete a fair bit of default stuff when i recompile. which is why im glad mobs are only coming back in lua form lol
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by Death Dealer » Sat Apr 28, 2012 13:16

mauvebic wrote:You cant have too much stuff in minetest_game, the idea is still to let people install whatever mods they want, but the more common ones used by several other mods are more likely to make it in. Though to be honest i delete a fair bit of default stuff when i recompile. which is why im glad mobs are only coming back in lua form lol

It's 30 mods in minetest_game, and I thought Celeron fixed that.
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