Hello.
How to install mods on server?
I can install any mod, or only mods developed to work in multilayer?
rubenwardy wrote:Nearly all mods will support multiplayer, due to how Minetest is designed. All games are actually multiplayer from the code's point of view, it's just that singleplayer only allows one player to join (with the name of "singleplayer")
rubenwardy wrote:the exact same way as on a client, except you'll need to manually enable them by adding:
load_mod_modname = true
to the world.mt of the server's world
/.
/etc
/etc/init.d
/etc/init.d/minetest-server
/etc/logrotate.d
/etc/logrotate.d/minetest-server
/etc/minetest
/etc/minetest/minetest.conf
/lib
/lib/systemd
/lib/systemd/system
/lib/systemd/system/minetest-server.service
/lib/systemd/system/minetest-server@.service
/usr
/usr/games
/usr/games/minetestserver
/usr/lib
/usr/lib/minetest
/usr/lib/minetest/minetestserver
/usr/share
/usr/share/doc
/usr/share/doc/minetest-server
/usr/share/doc/minetest-server/README.Debian
/usr/share/doc/minetest-server/changelog.Debian.gz
/usr/share/doc/minetest-server/changelog.gz
/usr/share/doc/minetest-server/copyright
/usr/share/man
/usr/share/man/man6
/usr/share/man/man6/minetestserver.6.gz
map_meta.txt
rollback.sqlite
map.sqlite
auth.txt
force_loaded.txt
world.mt
config.cfg
ipban.txt
players
env_meta.txt
Tenr wrote:Thanks, it works.
I also hear that I can install textures on server, and client automatically download and use them. Can I do that?
cHyper wrote:i use /home/<username>/.minetest/textures folder for singleplayer gaming,
maybe it works for servers also?!!
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