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jordan4ibanez
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by jordan4ibanez » Sun Mar 24, 2013 04:00

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Last edited by jordan4ibanez on Wed May 01, 2013 01:55, edited 1 time in total.
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by 0gb.us » Sun Mar 24, 2013 04:23

jordan4ibanez wrote:How do I use texture transparency? Either the texture is solid or not visible. Help!


It depends. What image editor are you using?
 

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by jordan4ibanez » Sun Mar 24, 2013 04:27

0gb.us wrote:
jordan4ibanez wrote:How do I use texture transparency? Either the texture is solid or not visible. Help!


It depends. What image editor are you using?

paint.net, I need to use alpha transparency for a model I'm making
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by 0gb.us » Sun Mar 24, 2013 04:47

jordan4ibanez wrote:
0gb.us wrote:
jordan4ibanez wrote:How do I use texture transparency? Either the texture is solid or not visible. Help!


It depends. What image editor are you using?

paint.net, I need to use alpha transparency for a model I'm making


Sorry, there isn't a version of paint.net for my operating system, so I can't try it and find out how to add transparency.. I'll have to let someone else answer this.
 

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by jordan4ibanez » Sun Mar 24, 2013 04:48

0gb.us wrote:
jordan4ibanez wrote:
0gb.us wrote:
It depends. What image editor are you using?

paint.net, I need to use alpha transparency for a model I'm making


Sorry, there isn't a version of paint.net for my operating system, so I can't try it and find out how to add transparency.. I'll have to let someone else answer this.

Can you go in the irc, i don't think you understand me
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by 0gb.us » Sun Mar 24, 2013 05:14

Sorry, as best as I can tell, what you are after is not possible. I tried to do that with nodes before. Minetest doesn't like partially transparent pixels.
 

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by jordan4ibanez » Sun Mar 24, 2013 05:37

ffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffladoodles
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by Linxx » Sun Mar 24, 2013 06:49

why did i think about the chowder tv show when you said that...anyway i've been thinking about how to do this on GIMP....
 

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by 12Me21 » Sun Mar 24, 2013 13:11

on paint.net, you use eraser to make stuff transparent
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by Traxie21 » Sun Mar 24, 2013 13:15

Gimp->Layer->Transparency->Add Alpha Channel then
Gimp->Layer->Transparency->Color to Alpha {Defaults to white}
 

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by jordan4ibanez » Sun Mar 24, 2013 14:48

Traxie21 wrote:Gimp->Layer->Transparency->Add Alpha Channel then
Gimp->Layer->Transparency->Color to Alpha {Defaults to white}

no, minetest doesn't support texture transparency with alpha, which SAWKSZSZSZSZ$$$Z
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by PilzAdam » Sun Mar 24, 2013 15:28

jordan4ibanez wrote:
Traxie21 wrote:Gimp->Layer->Transparency->Add Alpha Channel then
Gimp->Layer->Transparency->Color to Alpha {Defaults to white}

no, minetest doesn't support texture transparency with alpha, which SAWKSZSZSZSZ$$$Z

Ehm... Minetest does support alpha channel in textures.
 

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by 4aiman » Sun Mar 24, 2013 15:43

PilzAdam wrote:
jordan4ibanez wrote:
Traxie21 wrote:Gimp->Layer->Transparency->Add Alpha Channel then
Gimp->Layer->Transparency->Color to Alpha {Defaults to white}

no, minetest doesn't support texture transparency with alpha, which SAWKSZSZSZSZ$$$Z

Ehm... Minetest does support alpha channel in textures.

Overlayed with ^ - yes. Single - no.
Just try to make a dirt with 80% opacity and you'll notice it's not partially transparent. Then reduce opacity to 20% and the block will gone.
Last edited by 4aiman on Sun Mar 24, 2013 15:43, edited 1 time in total.
 

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by VanessaE » Sun Mar 24, 2013 16:44

Except as part of a 2d sprite - I have seen alpha working properly in the old 2d player sprites, for example.
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