common_mods = default, bucketPilzAdam wrote:By default no mods from common are loaded. Games can load mods from common by adding this to their game.confYour phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
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common_mods = default, bucket
#_mods = default, bucketLikwid H-Craft wrote:Can we make up, ours own Common and add:Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
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#_mods = default, bucket
Or it won't work?
#: Whatever you like.
PilzAdam wrote:Likwid H-Craft wrote:Can we make up, ours own Common and add:Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
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#_mods = default, bucket
Or it won't work?
#: Whatever you like.
No, that wouldnt work. You need to patch the engine for that.
hdastwb wrote:challenge accepted
https://github.com/minetest/minetest/pull/599
This might be useful if we have different sets of games that rely on different sets of common mods; say, a couple classic Minetest variations and a couple Minecraft clones.
Likwid H-Craft wrote:To bad can't have mods can, be turn on/off in Minetest it self...Though you don't have it downloaded but I think That need alot of coding make it link to, the game.
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