minetest P.E.

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kobayashi
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minetest P.E.

by kobayashi » Thu May 02, 2013 19:20

I know minetest is developing but I do not know what state of development is it . Can anybody tell me that
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by kobayashi » Fri May 03, 2013 17:25

Answer me !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
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by sfan5 » Fri May 03, 2013 17:34

What has the P.E. to do with the state of development of Minetest?
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tinoesroho
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by tinoesroho » Fri May 03, 2013 17:39

You won't be playing Minetest on the phone quite yet. Might not for another year. Or two.

Minetest is at a fairly "stable" point. It isn't a game- it's a canvas. It's a partly created world. You get to choose just how that world is, by means of mods. We're not like Mojang, where we dictate a set of gameplay and say "this is the game". We give you parts. The game is what you make of it.
We are what we create.

I tinker and occasionally make (lousy) mods. Currently building an MMO subgame and updating mods. Pirate Party of Canada member. Sporadic author. 21 years old.

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by sfan5 » Fri May 03, 2013 17:44

tinoesroho wrote:We give you parts. The game is what you make of it.

If this forum had premium membership (like reddit has reddit gold), I'd give one to you for this lovely thing.
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by rubenwardy » Fri May 03, 2013 18:37

That should be on the home page.
 

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by kobayashi » Fri May 03, 2013 20:37

sfan5 wrote:What has the P.E. to do with the state of development of Minetest?

I meant the development of minetest pocket edition sorry
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tinoesroho
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by tinoesroho » Fri May 03, 2013 20:41

They tell me that the server will run on Android. Porting to Android's graphic library, as well as getting a control system running, will be a whole different thing altogether. I suspect that if it ever runs, it'll require a gamepad. There's no touch control scheme that can encompass all the keypresses.
We are what we create.

I tinker and occasionally make (lousy) mods. Currently building an MMO subgame and updating mods. Pirate Party of Canada member. Sporadic author. 21 years old.

My github:
https://github.com/tinoesroho/
 

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by sfan5 » Fri May 03, 2013 20:52

tinoesroho wrote:They tell me that the server will run on Android. Porting to Android's graphic library, as well as getting a control system running, will be a whole different thing altogether. I suspect that if it ever runs, it'll require a gamepad. There's no touch control scheme that can encompass all the keypresses.

Umm... there is an Irrlicht port for Android.
Using native libraries with dependencies on Android is VERY hacky
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