cpack -G TGZ .
cd ~
mkdir Minetest-Run-In-Place
cd Minetest-Run-In-Place
git clone https://github.com/minetest/minetest.git
cd minetest
cmake -DRUN_IN_PLACE=1 .
make -j 3
kaeza wrote:Try running these lines:Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
- Code: Select all
cd ~
mkdir Minetest-Run-In-Place
cd Minetest-Run-In-Place
git clone https://github.com/minetest/minetest.git
cd minetest
cmake -DRUN_IN_PLACE=1 .
make -j 3
7v wrote:kaeza wrote:Try running these lines:Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
- Code: Select all
cd ~
mkdir Minetest-Run-In-Place
cd Minetest-Run-In-Place
git clone https://github.com/minetest/minetest.git
cd minetest
cmake -DRUN_IN_PLACE=1 .
make -j 3
I also tried running your commands and it did partially work, but didn't include minetest game.
cd games
git clone https://github.com/minetest/minetest_game.git
cd ..
git pull
cd games/minetest_game/
git pull
cd ../../
cmake . && make -j3
7v wrote:I've tried all of these suggestions and I still get the same error when trying to build minetest_game:
make[2]: *** No rule to make target `/usr/lib/x86_64-linux-gnu/libGL.so', needed by `bin/minetest'. Stop.
make[2]: *** Waiting for unfinished jobs....
[100%] Building CXX object src/CMakeFiles/minetest.dir/guiFileSelectMenu.cpp.o
make[1]: *** [src/CMakeFiles/minetest.dir/all] Error 2
make: *** [all] Error 2
I end up with a minetest_game directory in the /games directory but no minetest binary that I can locate.
Topywo wrote:
I found this on google:
http://techtidings.blogspot.nl/2012/01/problem-with-libglso-on-64-bit-ubuntu.html
It's difficult for me to follow, but maybe it helps you.
(I don't have that problem and I don't have the /libGL.so file, but I use Lubuntu with a Radeon card).
Edit: You wrote you use Mint 15: Olivia, but maybe it's still helpfull.
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