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PostPosted: Sun Apr 01, 2012 07:07
by Jeija
I would also like to compile minetest on windows (although I don't normally use it). I use the MinGW compiler. When trying to run minetest it complains that Irrlicht.dll hast not been found. When copying just a random Irrlicht.dll from another build it says something cryptic:
"Der Prozedureinsprungpunk "_ZN3irr4core14Ide3ntityMatrixE" wurde in der DLL"Irrlicht.dll" nicht gefunden" I guess this basically means that i have to compile irrlicht.dll myself. I use irrlicht version 1.7.1

Anyone having the same troubles? Does it work with visual studio?

PostPosted: Sun Apr 01, 2012 07:37
by sfan5
Jeija wrote:I would also like to compile minetest on windows (although I don't normally use it). I use the MinGW compiler. When trying to run minetest it complains that Irrlicht.dll hast not been found. When copying just a random Irrlicht.dll from another build it says something cryptic:
"Der Prozedureinsprungpunk "_ZN3irr4core14Ide3ntityMatrixE" wurde in der DLL"Irrlicht.dll" nicht gefunden" I guess this basically means that i have to compile irrlicht.dll myself. I use irrlicht version 1.7.1

Anyone having the same troubles? Does it work with visual studio?

Visual Studio works great
You could try to copy DIR/irrlicht-1.7.1/lib/Win32/Irrlicht.dll to DIR/minetest/bin

PostPosted: Sun Apr 01, 2012 07:49
by Jeija
There is no such file for me. Just libirrlicht.a and .def; I'm gonna try visual studio.

PostPosted: Sun Apr 01, 2012 08:28
by Jeija
sfan could you enter IRC and help me compiling? it is still not working

PostPosted: Sun Apr 01, 2012 09:27
by Jordach
with mac and windows no longer supported, bgsmithjr may be our last compiling hope.

PostPosted: Sun Apr 01, 2012 09:31
by Jeija
He's magic ;)

PostPosted: Sun Apr 01, 2012 10:35
by Gilli
Hello,

I use Visual Studio and it works very well.

EDIT : On Windows.

PostPosted: Fri Apr 06, 2012 14:39
by vita
hi can u post a full game with sound?i need Direect X version

PostPosted: Fri Apr 06, 2012 14:40
by bgsmithjr
It doesnt work with Direct X

PostPosted: Fri Apr 06, 2012 14:41
by vita
lol but u have 5fps with new version with OpenGL

PostPosted: Fri Apr 06, 2012 14:44
by bgsmithjr
i have 40+, sorry that is beyond my expertise.

PostPosted: Fri Apr 06, 2012 14:48
by vita
well do you know how to fix it?

PostPosted: Fri Apr 06, 2012 14:57
by bgsmithjr
run windows update, then report back to me.

PostPosted: Fri Apr 06, 2012 15:01
by vita
ok would you like to help me with my los angeles map project?

PostPosted: Fri Apr 06, 2012 15:07
by bgsmithjr
What would you like me to do?

PostPosted: Fri Apr 06, 2012 15:12
by vita
well can we talk about it on facebook?

PostPosted: Fri Apr 06, 2012 15:16
by vita
here is my page could u join please?

http://www.facebook.com/Minetest

PostPosted: Fri Apr 06, 2012 15:19
by bgsmithjr
I don't use facebook sorry.

PostPosted: Fri Apr 06, 2012 15:19
by vita
skype?

PostPosted: Fri Apr 06, 2012 15:21
by Death Dealer
vita wrote:skype?

Sounds like your real desperate to talk to someone.

PostPosted: Fri Apr 06, 2012 15:22
by vita
no but desperate that minecraft is not working :/

PostPosted: Fri Apr 06, 2012 22:10
by RabbiBob
Can you edit the first post and move the first "code" tag down a bit, right before the "Steps" line? That would re-activate all of the URL links.

You need:
* CMake: http://www.cmake.org/cmake/resources/software.html
* MinGW or Visual Studio http://www.mingw.org/ ~ http://msdn.microsoft.com/en-us/vstudio/default
* Irrlicht SDK 1.7: http://irrlicht.sourceforge.net/downloads.html
* Zlib headers (zlib125.zip): http://www.winimage.com/zLibDll/index.html
* Zlib library (zlibwapi.lib and zlibwapi.dll from zlib125dll.zip): http://www.winimage.com/zLibDll/index.html
* Optional: gettext bibrary and tools: http://gnuwin32.sourceforge.net/downlinks/gettext.php
- This is used for other UI languages. Feel free to leave it out.
HERE * Libvorbis 1.3.3
DLL=http://www.dll-files.com/dllindex/dll-files.shtml?libvorbis
INCLUDE=http://xiph.org/downloads/
HERE *Libvorbisfile
DLL=http://www.dll-files.com/dllindex/dll-files.shtml?libvorbisfile
INCLUDE=libvorbis/include
HERE *Libogg
INCLUDE=http://xiph.org/downloads/
DLL= http://www.dlldump.com/download-dll-files_new.php/dllfiles/L/libogg.dll/-/download.html
* And, of course, Minetest-c55:
http://c55.me/minetest/download


>> Libvorbis 1.3.3 source download: http://downloads.xiph.org/releases/vorbis/
>> LibOgg source download: http://downloads.xiph.org/releases/ogg/

PostPosted: Sat Apr 07, 2012 01:19
by bgsmithjr
bgsmithjr wrote:EDIT'
You will also need openal
http://connect.creativelabs.com/openal/Downloads/Forms/AllItems.aspx

Compiling on Windows:
---------------------

- You need:
* CMake:
http://www.cmake.org/cmake/resources/software.html
* MinGW or Visual Studio
http://www.mingw.org/
http://msdn.microsoft.com/en-us/vstudio/default
* Irrlicht SDK 1.7:
http://irrlicht.sourceforge.net/downloads.html
* Zlib headers (zlib125.zip)
http://www.winimage.com/zLibDll/index.html
* Zlib library (zlibwapi.lib and zlibwapi.dll from zlib125dll.zip):
http://www.winimage.com/zLibDll/index.html
* Optional: gettext bibrary and tools:
http://gnuwin32.sourceforge.net/downlinks/gettext.php
- This is used for other UI languages. Feel free to leave it out.
HERE * Libvorbis 1.3.3
DLL=http://www.dll-files.com/dllindex/dll-files.shtml?libvorbis
INCLUDE=http://xiph.org/downloads/
HERE *Libvorbisfile
DLL=http://www.dll-files.com/dllindex/dll-files.shtml?libvorbisfile
INCLUDE=libvorbis/include
HERE *Libogg
INCLUDE=http://xiph.org/downloads/
DLL= http://www.dlldump.com/download-dll-files_new.php/dllfiles/L/libogg.dll/-/download.html
* And, of course, Minetest-c55:
http://c55.me/minetest/download
- Steps:
- Select a directory called DIR hereafter in which you will operate.
- Make sure you have CMake and a compiler installed.
- Download all the other stuff to DIR and extract them into there.
("extract here", not "extract to packagename/")
NOTE: zlib125dll.zip needs to be extracted into zlib125dll
- All those packages contain a nice base directory in them, which
should end up being the direct subdirectories of DIR.
- You will end up with a directory structure like this (+=dir, -=file):
-----------------
+ DIR
- oalinst.exe
- zlib-1.2.5.tar.gz
- zlib125dll.zip
- irrlicht-1.7.1.zip
- libvorbis-1.3.3.zip
- libogg-1.3.0.zip
- 110214175330.zip (or whatever, this is the minetest source)
+ zlib-1.2.5
- zlib.h
+ win32
...
+ zlib125dll
- readme.txt
+ dll32
...
+ irrlicht-1.7.1
+ lib
+ include
...
HERE + libvorbis-1.3.3.zip
+ lib
+ include
...
HERE + libogg-1.3.0.zip
+ lib
+ include
...
+ gettext (optional)
+bin
+include
+lib
+ minetest
+ src
+ doc
- CMakeLists.txt
...
-----------------
- Start up the CMake GUI
- Select "Browse Source..." and select DIR/minetest
- Now, if using MSVC:
- Select "Browse Build..." and select DIR/minetest-build
- Else if using MinGW:
- Select "Browse Build..." and select DIR/minetest
- Select "Configure"
- Select your compiler
- It will warn about missing stuff, ignore that at this point. (later don't)
- Make sure the configuration is as follows
(note that the versions may differ for you):
-------------------------------------------------------------
BUILD_CLIENT [X]
BUILD_SERVER [ ]
CMAKE_BUILD_TYPE Release
CMAKE_INSTALL_PREFIX DIR/minetest-install
IRRLICHT_SOURCE_DIR DIR/irrlicht-1.7.1
RUN_IN_PLACE [X]
WARN_ALL [ ]
ZLIB_DLL DIR/zlib125dll/dll32/zlibwapi.dll
ZLIB_INCLUDE_DIR DIR/zlib-1.2.5
ZLIB_LIBRARIES DIR/zlib125dll/dll32/zlibwapi.lib
HERE LIBVORBIS_INCLUDE_DIR DIR/libvorbis-1.3.3/include
HERE LIBVORBIS_LIBRARIES DIR/libvorbis.dll
HERE LIBVORBISFILE_INCLUDE_DIR DIR/libvorbis-1.3.3/include
HERE LIBVORBISFILE_LIBRARIES DIR/libvorbisfile.dll
HERE LIBOGG_INCLUDE_DIR DIR/libogg-1.3.0/include
HERE LIBOGG_LIBRARIES DIR/libogg.dll
GETTEXT_BIN_DIR DIR/gettext/bin
GETTEXT_INCLUDE_DIR DIR/gettext/include
GETTEXT_LIBRARIES DIR/gettext/lib/intl.lib
GETTEXT_MSGFMT DIR/gettext/bin/msgfmt
OPENAL_INCLUDE_DIR=C:\Program Files (x86)\OpenAL\include
OPENAL_LIBRARIES=C:\Program Files (x86)\OpenAL\lib\OpenAL32.lib
- Hit "Configure"
- Hit "Configure" once again 8)
- If something is still coloured red, you have a problem.
- Hit "Generate"
If using MSVC:
- Open the generated minetest.sln
- The project defaults to the "Debug" configuration. Make very sure to
select "Release", unless you want to debug some stuff (it's slower
and might not even work at all)
- Build the ALL_BUILD project
- Build the INSTALL project
- You should now have a working game with the executable in
DIR/minetest-install/bin/minetest.exe
- Additionally you may create a zip package by building the PACKAGE
project.
If using MinGW:
- Using the command line, browse to the build directory and run 'make'
(or mingw32-make or whatever it happens to be)
- You may need to copy some of the downloaded DLLs into bin/, see what
running the produced executable tells you it doesn't have.
- You should now have a working game with the executable in
DIR/minetest/bin/minetest.exe

Windows releases of minetest are built using a bat script like this:
--------------------------------------------------------------------

set sourcedir=%CD%
set installpath="C:\tmp\minetest_install"
set irrlichtpath="C:\tmp\irrlicht-1.7.2"

set builddir=%sourcedir%\bvc10
mkdir %builddir%
pushd %builddir%
cmake %sourcedir% -G "Visual Studio 10" -DIRRLICHT_SOURCE_DIR=%irrlichtpath% -DRUN_IN_PLACE=1 -DCMAKE_INSTALL_PREFIX=%installpath%
if %errorlevel% neq 0 goto fail
"C:\WINDOWS\Microsoft.NET\Framework\v4.0.30319\MSBuild.exe" ALL_BUILD.vcxproj /p:Configuration=Release
if %errorlevel% neq 0 goto fail
"C:\WINDOWS\Microsoft.NET\Framework\v4.0.30319\MSBuild.exe" INSTALL.vcxproj /p:Configuration=Release
if %errorlevel% neq 0 goto fail
"C:\WINDOWS\Microsoft.NET\Framework\v4.0.30319\MSBuild.exe" PACKAGE.vcxproj /p:Configuration=Release
if %errorlevel% neq 0 goto fail
popd
echo Finished.
exit /b 0

:fail
popd
echo Failed.
exit /b 1

Admin edit: code tags work better for these kinds of things.

bgsmithjr: They wanted them removed to activate the links.

PostPosted: Sat Apr 07, 2012 12:58
by Utilisatrice
Hi all,

bgsmithjr, can you help me for the newest version ?

I've this problem :

Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
Code: Select all
content_cao.cpp(1089): error C2668: 'fabs' : ambiguous call to overloaded function
          C:\Program Files\Microsoft Visual Studio 10.0\VC\include\math.h(565): could be 'long double fabs(long double)'
          C:\Program Files\Microsoft Visual Studio 10.0\VC\include\math.h(517): or       'float fabs(float)'
          C:\Program Files\Microsoft Visual Studio 10.0\VC\include\math.h(118): or       'double fabs(double)'
          while trying to match the argument list '(bool)'
content_cao.cpp(937): error C2668: 'fabs' : ambiguous call to overloaded function
          C:\Program Files\Microsoft Visual Studio 10.0\VC\include\math.h(565): could be 'long double fabs(long double)'
          C:\Program Files\Microsoft Visual Studio 10.0\VC\include\math.h(517): or       'float fabs(float)'
          C:\Program Files\Microsoft Visual Studio 10.0\VC\include\math.h(118): or       'double fabs(double)'
          while trying to match the argument list '(bool)'


Thank.

PostPosted: Sat Apr 07, 2012 15:15
by bgsmithjr
Did change the code generation to /MD?
And ignore the specific library libcmt.lib?

PostPosted: Sat Apr 07, 2012 15:48
by Utilisatrice
Yes, I do like you said but its not working.

PostPosted: Sat Apr 07, 2012 17:12
by bgsmithjr
Do you have al.h, zlib.h, zconf.h, vorbis.h,ogg.h,irrlicht.h, all in Visual STudio/VC/include?

PostPosted: Sat Apr 07, 2012 17:21
by bgsmithjr
My instructions only apply to people using the files, I listed, any substitution make it void.

PostPosted: Sat Apr 07, 2012 17:24
by Utilisatrice
Yes now,

I can't compile i have the same error.

PostPosted: Sat Apr 07, 2012 17:25
by bgsmithjr
I just compiled following those instructions
Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
Code: Select all
6>     Creating library C:/Users/Bobby/Desktop/celeron55-minetest-e879c92/bin/Debug/minetest.lib and object C:/Users/Bobby/Desktop/celeron55-minetest-e879c92/bin/Debug/minetest.exp
6>  minetest.vcxproj -> C:\Users\Bobby\Desktop\celeron55-minetest-e879c92\bin\Debug\minetest.exe
7>------ Build started: Project: ALL_BUILD, Configuration: Debug Win32 ------
7>  Build all projects
========== Build: 7 succeeded, 0 failed, 0 up-to-date, 0 skipped ==========