rubenwardy wrote:I'm have access to minetest.net, I've been working on this description for a while:Minetest is a blocky game engine and a game, inspired by InfiniMiner, Minecraft and the like. Minetest is about freedom - we want you to customize the game, and make your own worlds. Because of this, mods are super easy to create and install. All the content in the game comes from mods, every block, tool and item.
Minetest comes with a basic foundation set of mods called 'Minetest Game', which you can then add on top of. We call these base sets of mods "subgames", and there are many others to choose from. If you'd rather just play a complete game, you can download a subgame which contains a good set of playable content.
Minetest is available natively for Windows, Linux, Android, OS X and Free/Open BSD, and is Free and Open Source Software, released under the LGPL 2.1 or later.
I'd like feedback. (Maybe better to do via PM, I don't know, don't want to hijack this thread.
whateveralias wrote:...if you want community growth you can't expect people to adapt to your way of doing things, you have to provide something that they find appealing ("the customer is always right" and all).
prestidigitator wrote:"community" (in quotes because once it grows too big it's truly no longer a community).
srifqi wrote:Nothing is too big for community. For example, MC forum, Pokécommunity, etc.
SAMIAMNOT wrote:rubenwardy wrote:I'm have access to minetest.net, I've been working on this description for a while:Minetest is a blocky game engine and a game, inspired by InfiniMiner, Minecraft and the like. Minetest is about freedom - we want you to customize the game, and make your own worlds. Because of this, mods are super easy to create and install. All the content in the game comes from mods, every block, tool and item.
Minetest comes with a basic foundation set of mods called 'Minetest Game', which you can then add on top of. We call these base sets of mods "subgames", and there are many others to choose from. If you'd rather just play a complete game, you can download a subgame which contains a good set of playable content.
Minetest is available natively for Windows, Linux, Android, OS X and Free/Open BSD, and is Free and Open Source Software, released under the LGPL 2.1 or later.
I'd like feedback. (Maybe better to do via PM, I don't know, don't want to hijack this thread.
Actually, I have just found some Minetest tutorials that actually tell you to get mods and games (http://wiki.minetest.net/Getting_Started). Maybe you could add a link to the pge from the site or even copy and paste some content to create a seperate page on the site?
I would greatly appreciate it.
srifqi wrote:prestidigitator wrote:"community" (in quotes because once it grows too big it's truly no longer a community).
Nothing is too big for community. For example, MC forum, Pokécommunity, etc.
prestigitator wrote:A community is a group of people who interact with each other in meaningful ways. [...]
srifqi wrote:Nothing is too big for community. For example, MC forum, Pokécommunity, etc.
prestidigitator wrote:I disagree. A community is a group of people who interact with each other in meaningful ways. ... A community can probably be an order of magnitude or two above that since not everyone has to exactly be intimate with everyone else, but calling a group of people that is millions large a community is a big stretch as far as I am concerned. They are a group of people who have a common interest. Nothing else.
technomancy wrote:I totally agree that explosive growth is harmful to community dynamics; you get a flood of people, many of whom are assholes, and the sudden influx of assholes is a lot more noticeable than the sudden influx of decent blokes.
rubenwardy wrote:The MC forum community is incredibly huge, it's impossible to read the topic titles of every new topic, let alone actually read them.
The-Operator219 wrote:My problem with that is that they will never load.
Or in the case of just test, it's stupidly unmonitored.
Also I respect the open source thing, but add SOMETHING to do without mods.
tinoesroho wrote:
Somebody, bring back the good ol' days, but with the latest and greatest in minetest developments.
We don't need to become more like Minecraft. We need to become more like the Minetest we used to know.
Casimir wrote:What is missing are challenges. You don't get hungry - why would you farm? When mining is not dangerous because there are no mobs, then it is just work to do to get some ores. There are to many ores anyway. When there are no zombies at night, you don't need the small first-night-hut that will protect you.
trev wrote:When a day closes in Minetest, I think, Argh.. do /time 7000; /set time_speed 0.
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