addi wrote:nice work, but the official is better.
gamergardencat wrote:addi wrote:nice work, but the official is better.
Agreed.
JoshMars wrote:The official logo doesn't look good on anything. I realize this one isn't a huge improvement, but I looks better.
I am going to keep working on a better logo.
JoshMars wrote:Am I the only one who is not satisfied with Minetest's logo?
I've been tinkering, and I came up with a Moka based icon.
MeowCat wrote:I think we might need to modify some of the default logo, as there is some small mistakes,
12Me21 wrote:MeowCat wrote:I think we might need to modify some of the default logo, as there is some small mistakes,
I don't like how the logo isn't buildable in the game
[/quote]Evergreen wrote:12Me21 wrote:MeowCat wrote:I think we might need to modify some of the default logo, as there is some small mistakes,
I don't like how the logo isn't buildable in the game
Ehm, yes it is.
lightonflux wrote:
Here the problematic part:
- snip -
Evergreen wrote:lightonflux wrote:
Here the problematic part:
- snip -
I remember recreating this with Jordach, but we had non-walkable invisible blocks which stopped water. So it isn't really buildable in normal minetest_game
12Me21 wrote:Evergreen wrote:lightonflux wrote:
Here the problematic part:
- snip -
I remember recreating this with Jordach, but we had non-walkable invisible blocks which stopped water. So it isn't really buildable in normal minetest_game
That's not the problem...
There are some parts that are not an even number of blocks, such as the top part of the stone.
Evergreen wrote:Is it really necessary to be that picky about it?
Evergreen wrote: Why would a logo have to be 100% buildable inside of the game?
Jordach wrote:I heard we're talking about logos.
God I love doing my Vox style isonometric stuff.
12Me21 wrote:Jordach wrote:I heard we're talking about logos.
God I love doing my Vox style isonometric stuff.
UMM... where are you getting that bottom layer from????
Users browsing this forum: No registered users and 108 guests