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Sound pack?

Posted:
Fri Nov 14, 2014 01:51
by MykieDoesStuff
So we have things like texture packs and etc... I was wondering, can there be sound packs? Let say on a server they have fireplace mod, but I did not like the sound of it and I want to change the cracking sound of the fire into a hum or some sort realistic sounds. How would I do this?
Re: Sound pack?

Posted:
Fri Nov 14, 2014 01:57
by twoelk
you may want to study
ambience
Re: Sound pack?

Posted:
Fri Nov 14, 2014 02:31
by kaeza
twoelk wrote:you may want to study
ambience
He means replacing mod sounds with sounds provided client-side, in the same way we can do with textures.
Re: Sound pack?

Posted:
Fri Nov 14, 2014 12:08
by Esteban
This what I found that can be classified as "sounds pack":
Inocudom's Custom Sound EffectsYou may use ogg sound files from the webs If you want.
http://dev.minetest.net/ wrote:Only OGG files are supported. For positional playing of sounds, only single-channel (mono) files are supported. Otherwise OpenAL will play them non-positionally.
source
Re: Sound pack?

Posted:
Fri Nov 14, 2014 20:36
by MykieDoesStuff
Maybe I should be more clear in the title..... I mean that like you know.... as other stated from Kaeza "He means replacing mod sounds with sounds provided client-side, in the same way we can do with textures."
Re: Sound pack?

Posted:
Fri Nov 14, 2014 20:50
by Esteban
oh, my mistake :P
Re: Sound pack?

Posted:
Sat Nov 15, 2014 09:52
by Calinou
No, only textures can be replaced client-side, not sounds and models.
Re: Sound pack?

Posted:
Sat Dec 06, 2014 17:50
by Hybrid Dog
In minetest you can store sounds client side in the testsounds folder. I put the technic music box music there and I'm able to listen to it on servers with the technic mod installed. But the sounds of the soundpack don't replace the ones of the server, they're the secondary choice.