Compiling minetest on a mac
Im trying to compile minetest on a mac, i have managed to generate the cmake files (currently as unix makefiles) but everything up to linking works when i try to build the project. At this point i get several undefined symbols errors, they apear to be related to the irrlicht engine. Can anyone who has successfully compiled minetest on a mac give me any advice? I have installed the jpeg libraries and headers to the default directory (/usr/lib and /usr/include) and i have the paths set for irrlicht in the directory above the minetest files:
~Errors in next reply
EDITED: because i forgot to make clean
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*** Will build version 0.3.1 ***
IRRLICHT_SOURCE_DIR = /Users/James/Documents/xcode/minetest-stuff/irrlicht-1.7.2/source
IRRLICHT_INCLUDE_DIR = /Users/James/Documents/xcode/minetest-stuff/irrlicht-1.7.2/include
IRRLICHT_LIBRARY = /Users/James/Documents/xcode/minetest-stuff/irrlicht-1.7.2/lib
GetText disabled
Using project jthread library
Found system sqlite3 header file in /usr/include
Found system sqlite3 library /usr/lib/libsqlite3.dylib
Configuring done
~Errors in next reply
EDITED: because i forgot to make clean