Minimum Minetest Hardware Requirements Thread

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Krock
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by Krock » Thu Feb 20, 2014 16:47

hoodedice wrote:Can you accurately describe exactly what you need?

Honestly I would need real-time support with a program like "TeamViewer" or whatever :3
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Re: Minimum Minetest Hardware Requirements Thread

by lisacvukhome » Mon Apr 21, 2014 21:09

Os: win xp
Ram: 2gb ddr2
Cpu: 3.5 dual-core
Graphics card: Integrated intel hd graphics
Running about 50 fps with wise game booster.
 

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Re: Minimum Minetest Hardware Requirements Thread

by webdesigner97 » Tue Apr 22, 2014 08:38

OS: Windows 7 Home Premium 64-bit
Ram: 4GB DDR3
CPU: AMD FX 4130 @ 3,8 Ghz
GPU: XFX Radeon HD 7770, 1GB GDDR5

-> Even with good hardware, Minetest runs with a maximum of 60fps and has framedrops :(
 

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Re: Minimum Minetest Hardware Requirements Thread

by hoodedice » Tue Apr 22, 2014 08:52

webdesigner97 wrote:OS: Windows 7 Home Premium 64-bit
Ram: 4GB DDR3
CPU: AMD FX 4130 @ 3,8 Ghz
GPU: XFX Radeon HD 7770, 1GB GDDR5

-> Even with good hardware, Minetest runs with a maximum of 60fps and has framedrops :(


Increase minimum fps in minetest.conf

---------------------------------------------------------------------------------------------------------------------------------------------
Build: Minetest for Android by stu.
Phone: HTC ONE VX
Specs:
Dual Core 1.2 GHz
1 GB DDR2 RAM
Adreno 305

25-30 fps constant. UI still ain't the best, but the game is very much playable
Last edited by hoodedice on Tue Apr 22, 2014 13:04, edited 1 time in total.
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Re: Minimum Minetest Hardware Requirements Thread

by webdesigner97 » Tue Apr 22, 2014 09:31

hoodedice wrote:
webdesigner97 wrote:OS: Windows 7 Home Premium 64-bit
Ram: 4GB DDR3
CPU: AMD FX 4130 @ 3,8 Ghz
GPU: XFX Radeon HD 7770, 1GB GDDR5

-> Even with good hardware, Minetest runs with a maximum of 60fps and has framedrops :(


Increase minimum fps in minetest.conf

---------------------------------------------------------------------------------------------------------------------------------------------
Build: Minetest for Android by stu.
Phone: HTC ONE VX
Specs:
Dual Core 1.2 GHz
1 GB DDR2 RAM
Adreno 305

You mean wanted_fps? Although i don't think that it'll change something, I tried... and still the same fps :P
 

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Re: Minimum Minetest Hardware Requirements Thread

by sfan5 » Tue Apr 22, 2014 10:00

webdesigner97 wrote:
hoodedice wrote:
webdesigner97 wrote:OS: Windows 7 Home Premium 64-bit
Ram: 4GB DDR3
CPU: AMD FX 4130 @ 3,8 Ghz
GPU: XFX Radeon HD 7770, 1GB GDDR5

-> Even with good hardware, Minetest runs with a maximum of 60fps and has framedrops :(


Increase minimum fps in minetest.conf

You mean wanted_fps? Although i don't think that it'll change something, I tried... and still the same fps :P

The fps is capped to the fps_max setting, set it to a higher value.
Also if your monitor is not 120Hz capable you will not notice any improvement, more than 60 fps is usually just a waste of processing power.
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Re: Minimum Minetest Hardware Requirements Thread

by webdesigner97 » Tue Apr 22, 2014 10:07

I usually don't use fps_max. Does it have a default value? 60fps is ok for me, but framedrops to <30 not...

Edit: 1000th posts!
Last edited by webdesigner97 on Tue Apr 22, 2014 20:10, edited 1 time in total.
 

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Re: Minimum Minetest Hardware Requirements Thread

by sfan5 » Tue Apr 22, 2014 10:10

webdesigner97 wrote:I usually don't use fps_max. Does it have a default value? 60fps is ok for me, but framedrops to <30 not...

https://github.com/minetest/minetest/blob/master/src/defaultsettings.cpp#L81 wrote: settings->setDefault("fps_max", "60");
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Re: Minimum Minetest Hardware Requirements Thread

by Calinou » Tue Apr 22, 2014 10:15

Rendering more FPS than your screen than render (almost always 60 Hz) is almost useless, don't do it — it's a waste of hardware.
 

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Re: Minimum Minetest Hardware Requirements Thread

by webdesigner97 » Tue Apr 22, 2014 10:17

Calinou wrote:Rendering more FPS than your screen than render (almost always 60 Hz) is almost useless, don't do it — it's a waste of hardware.

Once again, 60fps is fine, but framedrops while just standing in the world is not ok :(
 

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Re: Minimum Minetest Hardware Requirements Thread

by Calinou » Tue Apr 22, 2014 10:42

webdesigner97 wrote:
Calinou wrote:Rendering more FPS than your screen than render (almost always 60 Hz) is almost useless, don't do it — it's a waste of hardware.

Once again, 60fps is fine, but framedrops while just standing in the world is not ok :(


Frame drops are rarely caused by FPS limiting. Try disabling compositing/desktop effects, playing in fullscreen and fixing viewing range using the viewing_range_nodes_min and viewing_range_nodes_max settings (set both to 64 or such).
 

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Re: Minimum Minetest Hardware Requirements Thread

by webdesigner97 » Tue Apr 22, 2014 11:47

Ok, I'll try it out :)
 

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Re: Minimum Minetest Hardware Requirements Thread

by Viniaschidamini » Sat Apr 26, 2014 07:18

Hi, My pc is 2Gb ddr3 ram and intel celeron duel core processor, Graphics intel built in. Can i run this?
 

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Re: Minimum Minetest Hardware Requirements Thread

by Krock » Sat Apr 26, 2014 07:24

Viniaschidamini wrote:Hi, My pc is 2Gb ddr3 ram and intel celeron duel core processor, Graphics intel built in. Can i run this?

My pc is 2Gb ddr3 ram and intel celeron singlecore processor, Graphics SiS built in. I can run this.
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Re: Minimum Minetest Hardware Requirements Thread

by Jordach » Sat Apr 26, 2014 12:40

Krock wrote:
Viniaschidamini wrote:Hi, My pc is 2Gb ddr3 ram and intel celeron duel core processor, Graphics intel built in. Can i run this?

My pc is 2Gb ddr3 ram and intel celeron singlecore processor, Graphics SiS built in. I can run this.

It is actually DDR, as I've looked at upgrading said tower before.
 

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Re: Minimum Minetest Hardware Requirements Thread

by webdesigner97 » Sat Apr 26, 2014 14:50

I hope future RAM will have a different name... I associate DDR with something different :D
 

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Re: Minimum Minetest Hardware Requirements Thread

by hoodedice » Sat Apr 26, 2014 19:58

Viniaschidamini wrote:Hi, My pc is 2Gb ddr3 ram and intel celeron duel core processor, Graphics intel built in. Can i run this?



I would think so. Which Celeron is it? My 1.9 GHz Dual core Celeron runs it at 45+ fps with shaders et al
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7:43 PM - Bauglio: get the staple build
 

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Re: Minimum Minetest Hardware Requirements Thread

by SAMIAMNOT » Wed Sep 03, 2014 10:52

I get around 2-14 FPS on Minetest_game and 10-25 FPS on Minimal, though once on Inetest_game it started malfunctioning and I got like 75 FPS. I know. Wierd.

OS: Windows XP Home Edition SP3
PC: Dimension 2400
Processor: Pentium 4 at 2.4 GHz
RAM 256 MB
Graphics(not sure): Integrated Intel 3D Extreme Graphics

Im running Minetest 4.10 by the way. Actually a ported version of it that has the Minimal game. (None of the "recent" versions of the official downloads worked. Though every once in a while I get one of 3 errors:
1) Minetest Core Application has a problem and needs to shut down.
2) The screen distorts and I get a popup that says there was an error with the graphics card and I need to restart it to get it to full capacity
3) I get a blue screen with an error like "FAULT_ERROR_IN_NONFAULTED_AREA."
But rebooting always fixes it (except in 1, I just reboot the program).
Does anyone know how to make it run faster? Old games like NHL2000 and Lego Island 2 run fine.
I test mines.
 

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Re: Minimum Minetest Hardware Requirements Thread

by TenPlus1 » Wed Sep 03, 2014 11:56

PC: Acer Aspire Revo RT3090
CPU: Intel Atom Dual-core 1.8ghz HT
RAM: 2gb DDR2
GFX: Nvidia Ion v2
OS: Lubuntu 14.04 running Linux Kernel 3.15.10

FPS tends to float between 45 and 60 on a good day but on a busy area of map can drop to 25 which is still fine... also I have disabled clouds and fog and have no special effects on under Settings tab...
 

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Re: Minimum Minetest Hardware Requirements Thread

by asydn » Fri Sep 05, 2014 03:39

HP Small Form factor
4Gigs ddr
2.3 Duel core AMD
OS: xubuntu 14.04 64 bit
Zorin 8 32
windoz 7
Onboard Intel graphics

rarely drop much below 45 with Vanessa's 128 bit textures.
 

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Re: Minimum Minetest Hardware Requirements Thread

by aldobr » Thu Sep 11, 2014 11:22

Processor: Intel Atom dual core, four threads.
Video: GMA3150
Memory: 2GB DDR2

FPS anything from 30 to 1
 

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Re: Minimum Minetest Hardware Requirements Thread

by Minetestforfun » Thu Sep 11, 2014 11:34

PC : Asus Eeepc 1215N
CPU : Intel Atom D525 (1.8 GHz*2)
GPU : NVIDIA ION 2
RAM : 4GB DDR3 (2GB initially +2Gb added)
OS : Xubuntu 14.04 (64bits) / Windows 7 (64bits)

Minetest runs with minimal graphics at 20/25 FPS on Xubuntu 14.04 (64bits) and 10/15 FPS on Windows 7
 

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Re: Minimum Minetest Hardware Requirements Thread

by Krock » Thu Sep 11, 2014 17:14

Minetestforfun wrote:Minetest runs with minimal graphics at 20/25 FPS on Xubuntu 14.04 (64bits) and 10/15 FPS on Windows 7

With your setup, you should reach at least 60 FPS, constantly.
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Re: Minimum Minetest Hardware Requirements Thread

by Minetestforfun » Thu Sep 11, 2014 17:37

in my server they have very important biome/natural adds, new blocks, mobs... I think it comes from this point...
 

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Re: Minimum Minetest Hardware Requirements Thread

by cHyper » Fri Sep 12, 2014 17:21

Laptop: hp pavilion dv6 Notebook

AMD triblecore/2,2 GHz
AMD 5650
os: win 7 64 bit

a good framerate...
20 - 50 fps
 

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Re: Minimum Minetest Hardware Requirements Thread

by Linuxdirk » Mon Nov 17, 2014 23:59

Archos 101 Internet Tablet (~2010)
Android 2.3.7 (openAOS modded CM7)
250 megabytes of RAM
ARM Cortex-A8, 1 GHz
OpenGL ES 2.0

The latest Android build runs with around 1 FPS on lowest settings … I wouldn’t say it’s anywhere near playable but it runs. So technically that counts, right? :)
 

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Re: Minimum Minetest Hardware Requirements Thread

by srifqi » Tue Nov 18, 2014 13:40

Microsoft Windows XP Professional Service Pack 3
Intel Pentium 4 @ 2.8GHz
896 MB of RAM

ATI RADEON XPRESS 200 Series
OpenGL 2.0.5947
GLSL 1.1

Framerate: 0 - 25 FPS on this settings:
- Smooth Lightning ON
- Particle Enabled ON
- 3D Clouds ON *not sure if this feature has any effect...
- Fancy Trees ON
- Connected Glass ON
- Mip-Mapping OFF
- Anisotropic Filtering OFF
- Bi-Linear Filtering OFF
- Tri-Linear Filtering OFF
- Shaders OFF | NOT SUPPORTED *why...
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Re: Minimum Minetest Hardware Requirements Thread

by Krock » Tue Nov 18, 2014 18:48

Microsoft Windows XP Home Service Pack 3
AMD Athlon 64 4000+ (2.4 GHz)
2 GB of RAM

ATI Radeon X300 Series
OpenGL 2.1.8543
GLSL 1.2

Framerate: 10 - 25 FPS on this settings:
- Smooth Lightning ON
- Fancy Trees ON
- Connected Glass ON
- Particles OFF
- Clouds OFF
- Mip-Mapping OFF
- Anisotropic Filtering OFF
- Bi-Linear Filtering OFF
- Tri-Linear Filtering OFF
- Shaders OFF
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