This build is awesome

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LolManKuba
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This build is awesome

by LolManKuba » Sun Mar 18, 2012 21:35

Well when I tried to go on MrGaSps server I saw I needed 0.4 20120318 and when I run it it was awesome.

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IPushButton2653
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by IPushButton2653 » Sun Mar 18, 2012 22:15

Are you on windows? If so, could you post a download link for the file? I can't compile on my laptop (not enough memory for anything)?
 

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by Nemo08 » Sun Mar 18, 2012 22:17

IPushButton2653 wrote:Are you on windows? If so, could you post a download link for the file? I can't compile on my laptop (not enough memory for anything)?

0.4.dev-20120318-win32.zip
 

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LolManKuba
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by LolManKuba » Sun Mar 18, 2012 22:33

The singleplayer doesn't work yet. :(
 

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sdzen
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by sdzen » Sun Mar 18, 2012 22:34

i keep crashing it with old clients so bye bye old map or byebye new client i choose my map
[h]Zen S.D.[/h] The next generation of tranquility!
malheureusement mon français n'est pas bon :<
Owner of the Zelo's
In game name: MuadTralk, spdtainted, sdzen, sd zen, sdzeno
 

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IPushButton2653
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by IPushButton2653 » Sun Mar 18, 2012 22:43

Thanks. Now I can't seem to be able to dig anything >.<
 

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LolManKuba
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by LolManKuba » Sun Mar 18, 2012 22:45

Guys I would suggest making a backup of the version that you had before getting this, nothing seems to happen to the old one and I'm only suggesting so you can still have your world.
 

Utilisatrice
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by Utilisatrice » Sun Mar 18, 2012 22:49

The new version is incredible, everything works fine for me except being able to delete a map but it will be fucking crazy you can swap cards and create new world with different mods this to say that this version cut out the bugs !

THIS IS A FUCKING GOOD VERSION !

Sorry for my bad english but i'm french ^^'.

EDIT : THE SUN MOVE OMAGAD !
Last edited by Utilisatrice on Sun Mar 18, 2012 22:51, edited 1 time in total.
 

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RabbiBob
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by RabbiBob » Sun Mar 18, 2012 22:59

Update = +5
 

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Death Dealer
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by Death Dealer » Sun Mar 18, 2012 23:00

ya mine keeps crashing to,glitch out while playing "access violeation."
Last edited by Death Dealer on Sun Mar 18, 2012 23:00, edited 1 time in total.
Keep calm and code python^_^
 

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sdzen
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by sdzen » Sun Mar 18, 2012 23:01

mine wont load old maps wont delete old maps i cant make a map named hello i cant mess with things i normally mess with without crashing clients maybe ill go back to the stable
[h]Zen S.D.[/h] The next generation of tranquility!
malheureusement mon français n'est pas bon :<
Owner of the Zelo's
In game name: MuadTralk, spdtainted, sdzen, sd zen, sdzeno
 

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LolManKuba
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by LolManKuba » Sun Mar 18, 2012 23:12

Wow stupid bug, I can't get anything on singleplayer or multiplayer, but somehow on MrGaSps server.
 

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LolManKuba
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by LolManKuba » Sun Mar 18, 2012 23:14

Utilisatrice wrote:The new version is incredible, everything works fine for me except being able to delete a map but it will be fucking crazy you can swap cards and create new world with different mods this to say that this version cut out the bugs !

THIS IS A FUCKING GOOD VERSION !

Sorry for my bad english but i'm french ^^'.

EDIT : THE SUN MOVE OMAGAD !

Not really any bad english except for the "but i'm french" part you forgot to put a capital on the I in "I'm"
 

Utilisatrice
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by Utilisatrice » Sun Mar 18, 2012 23:17

Ah, thank's :D.
 

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IPushButton2653
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by IPushButton2653 » Sun Mar 18, 2012 23:18

Still cannot dig anything. I forgot to edit the init instead of replace it >.< Stupid me
 

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LolManKuba
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by LolManKuba » Sun Mar 18, 2012 23:25

Utilisatrice wrote:Ah, thank's :D.

Your welcome
 

Utilisatrice
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by Utilisatrice » Sun Mar 18, 2012 23:25

Hi IPushButton2653,

What is your problem with the new client ?
 

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LolManKuba
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by LolManKuba » Sun Mar 18, 2012 23:36

Is there anyway to dig or mine in this build on your own world/server?!
 

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IPushButton2653
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by IPushButton2653 » Sun Mar 18, 2012 23:47

Make sure you don't replace the default init.lua like I did.
 

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sdzen
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by sdzen » Sun Mar 18, 2012 23:48

oh yeah i did that had to recompile acctually to get it running again
[h]Zen S.D.[/h] The next generation of tranquility!
malheureusement mon français n'est pas bon :<
Owner of the Zelo's
In game name: MuadTralk, spdtainted, sdzen, sd zen, sdzeno
 

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IPushButton2653
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by IPushButton2653 » Mon Mar 19, 2012 00:03

I gotta fix a few mods to work with this new stuff. Like obsidian and some other ore mods
 

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LolManKuba
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by LolManKuba » Mon Mar 19, 2012 00:06

What do I do with the Default init.lua though?
 

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sdzen
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by sdzen » Mon Mar 19, 2012 00:10

they work they just need to be diggable
[h]Zen S.D.[/h] The next generation of tranquility!
malheureusement mon français n'est pas bon :<
Owner of the Zelo's
In game name: MuadTralk, spdtainted, sdzen, sd zen, sdzeno
 

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LolManKuba
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by LolManKuba » Mon Mar 19, 2012 00:12

Does anyone know how to make it diggable or mineabble or cuttable?
 

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RabbiBob
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by RabbiBob » Mon Mar 19, 2012 00:12

LolManKuba wrote:What do I do with the Default init.lua though?


If I understand what you did:

Unpack the build again in a different directory
copy the default folder from \share\server\games\mesetint\mods\default into your install

You can pull just the init.lua too /shrug
 

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by RabbiBob » Mon Mar 19, 2012 00:13

LolManKuba wrote:Does anyone know how to make it diggable or mineabble or cuttable?


http://c55.me/minetest/forum/viewtopic.php?pid=15167#p15167
 

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Death Dealer
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by Death Dealer » Mon Mar 19, 2012 00:15

Any fix for Access violation error?
Keep calm and code python^_^
 

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IPushButton2653
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by IPushButton2653 » Mon Mar 19, 2012 00:26

You need to make sure every node has groups instead of minetestdigprop. And only dirt/trees are minable by hand. It's complicated
 

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Death Dealer
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by Death Dealer » Mon Mar 19, 2012 00:49

IPushButton2653 wrote:You need to make sure every node has groups instead of minetestdigprop. And only dirt/trees are minable by hand. It's complicated


every node has a group in what?
heres what im getting, i start the server then like 3-4 seconds after it starts it crashs and i get this.
Image
Image
Last edited by Death Dealer on Mon Mar 19, 2012 01:02, edited 1 time in total.
Keep calm and code python^_^
 

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RabbiBob
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by RabbiBob » Mon Mar 19, 2012 00:59

Death Dealer wrote:
IPushButton2653 wrote:You need to make sure every node has groups instead of minetestdigprop. And only dirt/trees are minable by hand. It's complicated


every node has a group in what?


This helps is describing it:

Digging Time Groups

For now, reading default\init.lua gets one going in the right direction if you have a comparable node to a default node.
 

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