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This build is awesome

Posted:
Sun Mar 18, 2012 21:35
by LolManKuba
Well when I tried to go on MrGaSps server I saw I needed 0.4 20120318 and when I run it it was awesome.


Posted:
Sun Mar 18, 2012 22:15
by IPushButton2653
Are you on windows? If so, could you post a download link for the file? I can't compile on my laptop (not enough memory for anything)?

Posted:
Sun Mar 18, 2012 22:17
by Nemo08
IPushButton2653 wrote:Are you on windows? If so, could you post a download link for the file? I can't compile on my laptop (not enough memory for anything)?
0.4.dev-20120318-win32.zip

Posted:
Sun Mar 18, 2012 22:33
by LolManKuba
The singleplayer doesn't work yet. :(

Posted:
Sun Mar 18, 2012 22:34
by sdzen
i keep crashing it with old clients so bye bye old map or byebye new client i choose my map

Posted:
Sun Mar 18, 2012 22:43
by IPushButton2653
Thanks. Now I can't seem to be able to dig anything >.<

Posted:
Sun Mar 18, 2012 22:45
by LolManKuba
Guys I would suggest making a backup of the version that you had before getting this, nothing seems to happen to the old one and I'm only suggesting so you can still have your world.

Posted:
Sun Mar 18, 2012 22:49
by Utilisatrice
The new version is incredible, everything works fine for me except being able to delete a map but it will be fucking crazy you can swap cards and create new world with different mods this to say that this version cut out the bugs !
THIS IS A FUCKING GOOD VERSION !
Sorry for my bad english but i'm french ^^'.
EDIT : THE SUN MOVE OMAGAD !

Posted:
Sun Mar 18, 2012 22:59
by RabbiBob
Update = +5

Posted:
Sun Mar 18, 2012 23:00
by Death Dealer
ya mine keeps crashing to,glitch out while playing "access violeation."

Posted:
Sun Mar 18, 2012 23:01
by sdzen
mine wont load old maps wont delete old maps i cant make a map named hello i cant mess with things i normally mess with without crashing clients maybe ill go back to the stable

Posted:
Sun Mar 18, 2012 23:12
by LolManKuba
Wow stupid bug, I can't get anything on singleplayer or multiplayer, but somehow on MrGaSps server.

Posted:
Sun Mar 18, 2012 23:14
by LolManKuba
Utilisatrice wrote:The new version is incredible, everything works fine for me except being able to delete a map but it will be fucking crazy you can swap cards and create new world with different mods this to say that this version cut out the bugs !
THIS IS A FUCKING GOOD VERSION !
Sorry for my bad english but i'm french ^^'.
EDIT : THE SUN MOVE OMAGAD !
Not really any bad english except for the "but i'm french" part you forgot to put a capital on the I in "I'm"

Posted:
Sun Mar 18, 2012 23:17
by Utilisatrice
Ah, thank's :D.

Posted:
Sun Mar 18, 2012 23:18
by IPushButton2653
Still cannot dig anything. I forgot to edit the init instead of replace it >.< Stupid me

Posted:
Sun Mar 18, 2012 23:25
by LolManKuba
Utilisatrice wrote:Ah, thank's :D.
Your welcome

Posted:
Sun Mar 18, 2012 23:25
by Utilisatrice
Hi IPushButton2653,
What is your problem with the new client ?

Posted:
Sun Mar 18, 2012 23:36
by LolManKuba
Is there anyway to dig or mine in this build on your own world/server?!

Posted:
Sun Mar 18, 2012 23:47
by IPushButton2653
Make sure you don't replace the default init.lua like I did.

Posted:
Sun Mar 18, 2012 23:48
by sdzen
oh yeah i did that had to recompile acctually to get it running again

Posted:
Mon Mar 19, 2012 00:03
by IPushButton2653
I gotta fix a few mods to work with this new stuff. Like obsidian and some other ore mods

Posted:
Mon Mar 19, 2012 00:06
by LolManKuba
What do I do with the Default init.lua though?

Posted:
Mon Mar 19, 2012 00:10
by sdzen
they work they just need to be diggable

Posted:
Mon Mar 19, 2012 00:12
by LolManKuba
Does anyone know how to make it diggable or mineabble or cuttable?

Posted:
Mon Mar 19, 2012 00:12
by RabbiBob
LolManKuba wrote:What do I do with the Default init.lua though?
If I understand what you did:
Unpack the build again in a different directory
copy the default folder from \share\server\games\mesetint\mods\default into your install
You can pull just the init.lua too /shrug

Posted:
Mon Mar 19, 2012 00:13
by RabbiBob
LolManKuba wrote:Does anyone know how to make it diggable or mineabble or cuttable?
http://c55.me/minetest/forum/viewtopic.php?pid=15167#p15167

Posted:
Mon Mar 19, 2012 00:15
by Death Dealer
Any fix for Access violation error?

Posted:
Mon Mar 19, 2012 00:26
by IPushButton2653
You need to make sure every node has groups instead of minetestdigprop. And only dirt/trees are minable by hand. It's complicated

Posted:
Mon Mar 19, 2012 00:49
by Death Dealer
IPushButton2653 wrote:You need to make sure every node has groups instead of minetestdigprop. And only dirt/trees are minable by hand. It's complicated
every node has a group in what?
heres what im getting, i start the server then like 3-4 seconds after it starts it crashs and i get this.



Posted:
Mon Mar 19, 2012 00:59
by RabbiBob
Death Dealer wrote:IPushButton2653 wrote:You need to make sure every node has groups instead of minetestdigprop. And only dirt/trees are minable by hand. It's complicated
every node has a group in what?
This helps is describing it:
Digging Time GroupsFor now, reading default\init.lua gets one going in the right direction if you have a comparable node to a default node.