Linuxdirk wrote:Better lighting and absolutely no 2D objects (this ain't 1995).
jp wrote:Particle spawners are entirely server-side.
Ferk wrote:I wonder if there'd be a way to create an animated 3D mesh that somehow imitates a smoke effect that looks believable.
jp wrote:An "animated 3D mesh" is called an entity is Minetest :)
Ferk wrote:gravelman wrote:Better PvP.
Can you be more specific? What do you think would be a good way to improve combat?
jp wrote:But as I said, you can add a plane in the torch model (remaining a static model) and set an animated texture on it (over the Lua code) for the spark.
blockybison wrote:Correct me if I'm wrong
[...]
Couldn't the knockback effect be done by: (server side) accelerating the entity in the direction opposite to the blow
blockybison wrote:the "everything is done on server side" model seems very silly to me, not to mention that it makes the game feel overall very unresponsive.
kaadmy wrote:blockybison wrote:the "everything is done on server side" model seems very silly to me, not to mention that it makes the game feel overall very unresponsive.
The server-side principal is a very good one and usually works well, but coupled with extreme lag/latency is disastrous.
kaadmy wrote:That wouldn't work, as players have no (Mod-changeable)velocity, and therefore cannot be pushed around. The current mobs_redo mod, however, does already do that.
kaadmy wrote:The server-side principal is a very good one and usually works well, but coupled with extreme lag/latency is disastrous.
rubenwardy wrote:That's why client-side prediction and server side reconciliation is used - Minetest just doesn't have that for mods yet.
Linuxdirk wrote:If it prevents THIS from happening I’m fine with whatever it takes …
kaadmy wrote:Maybe a client-side option for extruded sprites?
Ferk wrote:Then why is it ok to have the extrusion for entities? In theory someone could start dropping items like crazy which use the wielditem visual and make everyone's FPS drop.kaadmy wrote:Maybe a client-side option for extruded sprites?
I also think this would be a good option then. Both for those who need higher FPS (since now they would be able to disable the extrusion completely) and also for those with good computers who want to have nice visuals and 3D torchlike nodes.
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