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How do I make an all TNT world?

Posted:
Sat Sep 19, 2015 14:00
by 24/7minetester
I want to make an EPIC video(and see a BSOD), and I want to know how to make an all TNT world for the occasion. How can I do that?
Re: How do I make an all TNT world?

Posted:
Sat Sep 19, 2015 14:22
by maikerumine
You could make a mod that changes all nodes to tnt if light is greater than 1 when walking around.
Look into ice when dark mod for help. The code may be very repetitive but if you have patience it may work.
You could also manually hack all mods which would be more work and make it a game.
Re: How do I make an all TNT world?

Posted:
Sat Sep 19, 2015 20:49
by Exilyth
You could use [world_edit] -
viewtopic.php?id=572The command
//p set
enables you to set pos1 and pos2 by punching two blocks
The command
//replaceinverse air tnt:tnt
should replace all blocks between pos1 and pos2 which are not air with tnt
Note: you will need the worldedit privilege for this to work.
Re: How do I make an all TNT world?

Posted:
Sun Sep 20, 2015 01:27
by necron099
I think another way of doing it is to edit the mapgen.lua file to make tnt generate instead of stone, dirt, and the rest of the nodes. Type in /giveme default:torch and have at it. :)
Edit: Please make a backup copy of the mapgen file before doing this.
Re: How do I make an all TNT world?

Posted:
Sun Sep 20, 2015 19:18
by 24/7minetester
Hello??
Re: How do I make an all TNT world?

Posted:
Thu Sep 24, 2015 04:42
by Don
24/7minetester wrote:Hello??
Hi
Re: How do I make an all TNT world?

Posted:
Thu Sep 24, 2015 07:52
by Ferk
24/7minetester wrote:Hello??
Good morning, how are you?
Re: How do I make an all TNT world?

Posted:
Thu Sep 24, 2015 17:18
by Hybrid Dog
Why does noone offer code here?
https://github.com/HybridDog/things/blo ... #L106-L134random mapgen is part of the great community mod called things.
There's a video showing how this mapgen changes the world:
https://vimeo.com/96398931l edited the code a bit for you that it sets tnt and not a random node:
https://gist.github.com/HybridDog/b5133043c1a97a67cf56note that you need to put tnt into depends.txt that the tnt node exists before the mod tries to get the content id from it.
making everything explode may not make as much fun as you expect, l guess it makes boom and the server crashes because of lag or memory overfilling
Re: How do I make an all TNT world?

Posted:
Wed May 11, 2016 04:54
by wilkgr76
Ferk wrote:24/7minetester wrote:Hello??
Good morning, how are you?
Very well, thank you. And you?
Re: How do I make an all TNT world?

Posted:
Tue May 17, 2016 09:11
by azekill_DIABLO
i'm fine thanks ;)
what r u doin' ?
Re: How do I make an all TNT world?

Posted:
Tue May 17, 2016 09:30
by wilkgr76
azekill_DIABLO wrote:i'm fine thanks ;)
what r u doin' ?
I'm replying to your question.
☺☺
Re: How do I make an all TNT world?

Posted:
Tue May 17, 2016 09:55
by azekill_DIABLO
:)
Re: How do I make an all TNT world?

Posted:
Tue May 17, 2016 09:56
by wilkgr76
.
Re: How do I make an all TNT world?

Posted:
Tue May 17, 2016 10:08
by Hybrid Dog
this is not the place to write about beards, my tongue isn't long enough
;¬‹}
but you can try the tnt rain
Re: How do I make an all TNT world?

Posted:
Tue May 17, 2016 11:00
by azekill_DIABLO
wilkgr76 wrote:azekill_DIABLO wrote::)
:{D (Like my beard?)
Cool
[*<->*]
how many for mustache?
Re: How do I make an all TNT world?

Posted:
Tue May 17, 2016 16:50
by MineYoshi
azekill_DIABLO wrote:wilkgr76 wrote:azekill_DIABLO wrote::)
:{D (Like my beard?)
Cool
[*<->*]
how many for mustache?
-1500
Re: How do I make an all TNT world?

Posted:
Tue May 17, 2016 17:13
by azekill_DIABLO
:[
mineyoshi = worst foe
(lol)
Re: How do I make an all TNT world?

Posted:
Tue May 17, 2016 21:41
by wilkgr76
azekill_DIABLO wrote:mineyoshi = worst foe
TRUE!
Re: How do I make an all TNT world?

Posted:
Tue May 17, 2016 22:54
by MineYoshi
wilkgr76 wrote:azekill_DIABLO wrote:mineyoshi = worst foe
TRUE!
mmmm...
How i can make cha' understand?
Don't do so many
Off-Topics
Re: How do I make an all TNT world?

Posted:
Tue May 17, 2016 22:59
by wilkgr76
Why not, MineYosh?
Re: How do I make an all TNT world?

Posted:
Wed May 18, 2016 01:07
by MineYoshi
wilkgr76 wrote:Why not, MineYosh?
'cause you don't deserve it!
Also isn't a good idea do offtopics in this type of posts!
Re: How do I make an all TNT world?

Posted:
Wed May 18, 2016 03:35
by wilkgr76
MineYoshi wrote:wilkgr76 wrote:Why not, MineYosh?
'cause you don't deserve it!
Also isn't a good idea do offtopics in this type of posts!
...
Then you don't either :P
Re: How do I make an all TNT world?

Posted:
Wed May 18, 2016 10:31
by azekill_DIABLO
it would be a great idea to answer to the topic no?
(mineyoshi=friend)
Re: How do I make an all TNT world?

Posted:
Wed May 18, 2016 17:09
by garywhite
What about:
Create singleplayer world with singlenode mapgen, then use WorldEdit and fill it in with tnt:tnt I've done it smaller before
Re: How do I make an all TNT world?

Posted:
Wed May 18, 2016 17:17
by Hybrid Dog
garywhite wrote:What about:
Create singleplayer world with singlenode mapgen, then use WorldEdit and fill it in with tnt:tnt I've done it smaller before
no, your pc crashes if you select a too big region, see
https://github.com/Uberi/Minetest-WorldEdit/issues/114
Re: How do I make an all TNT world?

Posted:
Wed May 18, 2016 20:49
by MineYoshi
i don't know exactly...
But you can configure some strings in the mapgen to make the world fully of TNT (i don't know, some time ago, ago, i asked about make a world of mese blocks, i don't remember if that's the answer they gave me...)
Re: How do I make an all TNT world?

Posted:
Wed May 18, 2016 23:57
by twoelk
You can create a map with costum layers of nodes with the mod
Superflat MapGenin the file parameter.lua simply write something like:
Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
- Code: Select all
sflat.BLOCKS = "superflat:bedrock=1,tnt:tnt=200,default:sand=1"
this will generate a flat world with a one node thick layer of sand over a 200 nodes thick layer of TNT over a layer of bedrock. If you fly around a little you will probably generate enough TNT to crash Minetest.
Re: How do I make an all TNT world?

Posted:
Thu May 19, 2016 05:07
by sofar
24/7minetester wrote:I want to make an EPIC video(and see a BSOD), and I want to know how to make an all TNT world for the occasion. How can I do that?
Make a lua mapgen that sets all blocks to TNT.
Or, even simpler, make a mod that sets an alias from default:stone to tnt:tnt:
Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
- Code: Select all
minetest.register_alias("default:stone", "tnt:tnt")

Posted:
Thu May 19, 2016 07:34
by Hybrid Dog
2016-05-19 09:31:03: WARNING[Main]: Not registering alias, item with same name is already defined: default:stone -> tnt:tnt
Re: How do I make an all TNT world?

Posted:
Thu May 19, 2016 15:38
by azekill_DIABLO
add a blob ore! for stone dirt and all the stuff