MODs That work With the new build (From Today)
Guys I'm going to test the mods that work with the newest build.
I'll edit this post.
Tell in this topic if you tested it.
I'll edit this post.
Tell in this topic if you tested it.
FOSS gamedev and creative worlds
https://forums.minetest.org/
IPushButton2653 wrote:Workin on makin obsidian and flint work.
RAPHAEL wrote:I've gotten ATM mod to work. Working on a few other mods that likely wont get updated, after testing I'll upload them somewhere.
LolManKuba wrote:RAPHAEL wrote:I've gotten ATM mod to work. Working on a few other mods that likely wont get updated, after testing I'll upload them somewhere.
Can you post the topic in this topic? So I could download it? And put it on the unfinished server
RAPHAEL wrote:LolManKuba wrote:RAPHAEL wrote:I've gotten ATM mod to work. Working on a few other mods that likely wont get updated, after testing I'll upload them somewhere.
Can you post the topic in this topic? So I could download it? And put it on the unfinished server
http://c55.me/minetest/forum/viewtopic.php?id=1357
LolManKuba wrote:RAPHAEL wrote:LolManKuba wrote:Can you post the topic in this topic? So I could download it? And put it on the unfinished server
http://c55.me/minetest/forum/viewtopic.php?id=1357
How do I use the spawn, like I want to set the spawn but I don't know the command. (I've tried saying /setspawn.)
RAPHAEL wrote:LolManKuba wrote:RAPHAEL wrote:
http://c55.me/minetest/forum/viewtopic.php?id=1357
How do I use the spawn, like I want to set the spawn but I don't know the command. (I've tried saying /setspawn.)
Not my mod but I think you edit the init.lua:
spawn = {x = 47, y = 7.5, z = -40.5}