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Pixture

PostPosted: Tue Dec 22, 2015 16:24
by kaadmy
Well, guess what.

I found out today that someone's been using Pixture, removing credits and links, and putting them as paid/free with ads on Google Play.

@proller linked me to at least 4 of them, there's probably more. @proller said [badguy] is also using paid services to spam hundreds of 1-star comments on @proller's projects, while spamming hundreds of 5-star comments on [badguy]'s.

Is there any way to stop this, or by putting credits/links encoded in the subgame?

Would putting a copyright notice in the README help?

Edit: names

Re: Pixture

PostPosted: Tue Dec 22, 2015 16:34
by benrob0329
I would call Google, and have them remove said content (and probably ban the guy)

Re: Pixture

PostPosted: Tue Dec 22, 2015 16:38
by kaadmy
He probably has multiple accounts anyway, banning would be useless.

Re: Pixture

PostPosted: Tue Dec 22, 2015 16:59
by jp
PM sent for informations.

Re: Pixture

PostPosted: Wed Dec 23, 2015 08:38
by nrz
@kaadmy, you should send a DCMA to google yourself, i cannot do it myself because it's not my product. But also please note you choose a bad licence for your project. WTFPL mean anybody can remove your from credits etc. Choose BSD licence for a better protection on your credits. WTFPL is just a non licence, it said : take my work and i don't care about what you do. BSD licence is same but user should keep the licence header and credits and it protect your from bug reporters

Re: Pixture

PostPosted: Wed Dec 23, 2015 10:23
by Casimir
It might be not nice, but with a WTFPL you just allow [badguy] to do to your game what they are doing. Spaming comments might be against googles policy, and they might violate Minetests/Freeminers license, but not yours.

So just change your license. Best would be LGPL because that is what minetest_game uses.

Re: Pixture

PostPosted: Wed Dec 23, 2015 13:39
by benrob0329
Apache 2.0 requires credit to be given, other than that it's very permissive.

Re: Pixture

PostPosted: Wed Dec 23, 2015 15:17
by kaadmy
I think I'll change the license to LGPL2.1+ for code/CC-BY-SA 4.0 for assets.
Better compatible with MT's license.

Re: Pixture

PostPosted: Wed Dec 23, 2015 15:44
by everamzah
atta boy

Re: Pixture

PostPosted: Wed Dec 30, 2015 10:51
by Dragonop
Lindabaxter wrote:I want to know more about Pixture.This is new topic for me.

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