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Pit Trap

PostPosted: Sun Mar 25, 2012 23:34
by RabbiBob
What every home perimeter needs ;-)

http://www.youtube.com/watch?v=u8TY5ddrerY

PostPosted: Mon Mar 26, 2012 00:08
by LolManKuba
Good Idea, but you can also put a lava trap :P but awesome idea (Spikes and the trap) +3-0000

PostPosted: Mon Mar 26, 2012 05:23
by sfan5
Nice!

PostPosted: Mon Mar 26, 2012 09:58
by JSonic
So evil! That's cool.

PostPosted: Mon Mar 26, 2012 11:58
by jordan4ibanez
when flying is removed then that will be cool!

PostPosted: Mon Mar 26, 2012 15:24
by RAPHAEL
*note to self.. either make or suggest be made a trap mod with loads of blocks that players can move through but look normal*

PostPosted: Mon Mar 26, 2012 15:53
by RabbiBob
RAPHAEL wrote:*note to self.. either make or suggest be made a trap mod with loads of blocks that players can move through but look normal*


Let me know what blocks you were thinking of and I may see what I can do. Right now I've put this in my local version of BobBlocks in it's own .lua file.

PostPosted: Tue Mar 27, 2012 15:45
by RAPHAEL
RabbiBob wrote:
RAPHAEL wrote:*note to self.. either make or suggest be made a trap mod with loads of blocks that players can move through but look normal*


Let me know what blocks you were thinking of and I may see what I can do. Right now I've put this in my local version of BobBlocks in it's own .lua file.

Easy.. anything in default that can be placed by a player. Like dirt cobble wood tree etc. Then branch out to other popular mod blocks. For basics however, just default mod.

PostPosted: Tue Mar 27, 2012 23:52
by kahrl
Isn't this what the secret passages mod already does?

PostPosted: Wed Mar 28, 2012 00:04
by RAPHAEL
kahrl wrote:Isn't this what the secret passages mod already does?

Kinda.. secret_passages could be used as a base.

PostPosted: Wed Mar 28, 2012 00:15
by RabbiBob
kahrl wrote:Isn't this what the secret passages mod already does?


Maybe, but I think my death rate is already higher.

/shrug

PostPosted: Wed Mar 28, 2012 00:22
by kahrl
Yes, I was actually responding to the post above mine. secret_passages doesn't have the spikes, for example.

PostPosted: Wed Mar 28, 2012 09:46
by RabbiBob
I see, thanks. :)

PostPosted: Wed Mar 28, 2012 12:04
by Death Dealer
spike textures could use an update^.^ but i think if i fell on some spikes id probly die. if you ask me you should die instantly.

PostPosted: Wed Mar 28, 2012 14:35
by Jordach
Actually I personally think Death's right on this, spikes would impale you and kill you.
WARNING: GORE.
EG: www.youtube.com/watch?v=GLOpar3xb4w go to 2:02, and this is what should happen.
OR WATCH THE WHOLE DAMN THING.

PostPosted: Wed Mar 28, 2012 14:41
by RabbiBob
Somewhere where I can't view it, however I don't think I need to. You guys are too final. You need to consider the devious nature of a pit you fall into surrounded by nodes that are hard to break out of as your life slowly fades away. ...

http://en.m.wikipedia.org/wiki/Punji_stick

PostPosted: Wed Mar 28, 2012 21:27
by sdzen
i think that minetest should have a bunch of things that can kill you slowly or otherwise in its pure form so.... YES

PostPosted: Wed Mar 28, 2012 22:25
by jordan4ibanez
hey rabbi you should make the block play a sound when you fall through..maybe maniacal laughter? or a dramatic BUM BUM BUM :P

PostPosted: Thu Mar 29, 2012 01:53
by Death Dealer
Jordach wrote:Actually I personally think Death's right on this, spikes would impale you and kill you.
WARNING: GORE.
EG: www.youtube.com/watch?v=GLOpar3xb4w go to 2:02, and this is what should happen.
OR WATCH THE WHOLE DAMN THING.

thats funny i was thinking about mortal kombat also:D

PostPosted: Sat Mar 31, 2012 10:54
by RabbiBob
Still not chuffed with the texture, but it's heading in the right direction:

Image

Also created a _major spike type (hp-100).

PostPosted: Sat Mar 31, 2012 15:19
by Death Dealer
RabbiBob wrote:Still not chuffed with the texture, but it's heading in the right direction:

Image

Also created a _major spike type (hp-100).

Awesome:D those spikes look really good. And you die on them:D are there smaller spikes that take less health?

PostPosted: Sat Mar 31, 2012 20:07
by jordan4ibanez
RabbiBob wrote:Still not chuffed with the texture, but it's heading in the right direction:

Image

Also created a _major spike type (hp-100).

that looks deadly! good work :D