GPL

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bgsmithjr
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GPL

by bgsmithjr » Sat Mar 31, 2012 13:25

Means I can distribute the software freely as long as its not commercial or for profit, right?
Here is minetest build 03262012 with sound for windows.
http://www.filedropper.com/minetest-04dev-20120326-win32
 

SelfishCar
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by SelfishCar » Sat Mar 31, 2012 13:49

Huh... What kind of sound?
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by SelfishCar » Sat Mar 31, 2012 13:53

BTW.
OpenAl32.dll doesn't exist in the directory... :(
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by sfan5 » Sat Mar 31, 2012 13:55

Mods: Mesecons | WorldEdit | Nuke
Minetest builds for Windows (32-bit & 64-bit)
 

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by Jordach » Sat Mar 31, 2012 13:56

Installing the program worked for me, Minetest will also search C:/WINDOWS/System32 (OpenAl.dll can go there and it works.)

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SelfishCar
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by SelfishCar » Sat Mar 31, 2012 15:12

OK...
Weird that I haven't got OpenAl on my PC! Huh! :/
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Death Dealer
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by Death Dealer » Sat Mar 31, 2012 15:14

bgsmithjr wrote:Means I can distribute the software freely as long as its not commercial or for profit, right?
Here is minetest build 03262012 with sound for windows.
http://www.filedropper.com/minetest-04dev-20120326-win32

Thank so much dude. I was contemplating learning to compile: / +1
Keep calm and code python^_^
 

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bgsmithjr
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by bgsmithjr » Sat Mar 31, 2012 15:19

Your welcome
 

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by RabbiBob » Sat Mar 31, 2012 15:50

Wow. Thank you.
 

jn
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by jn » Sat Mar 31, 2012 15:58

bgsmithjr wrote:Means I can distribute the software freely as long as its not commercial or for profit, right?
Here is minetest build 03262012 with sound for windows.
http://www.filedropper.com/minetest-04dev-20120326-win32

You may use a GPL-liensed program for any purpose, also to make money, but if you distribute binaries you have to make sure the respective source code is available.
The textures and sound files are licensed differently. as CC-BY-SA.
 

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by neko259 » Sat Mar 31, 2012 18:07

You may use a GPL-liensed program for any purpose, also to make money, but if you distribute binaries you have to make sure the respective source code is available.

And you should distribute source code of the derivative works too.
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bgsmithjr
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by bgsmithjr » Sat Mar 31, 2012 18:34

If I remember correctly, I only have to tell you where to find the source-code
https://github.com/celeron55/minetest <-- Here
 

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by celeron55 » Mon Apr 02, 2012 13:02

bgsmithjr wrote:If I remember correctly, I only have to tell you where to find the source-code
https://github.com/celeron55/minetest <-- Here

Not exactly. Essentially it must be *you* who provides the source code; you can't rely on a third party without additional agreements. For example, I could remove my github repo and then you would be violating GPL. But for this case, whatever.
 

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by bgsmithjr » Mon Apr 02, 2012 16:41

6. Conveying Non-Source Forms.

You may convey a covered work in object code form under the terms of sections 4 and 5, provided that you also convey the machine-readable Corresponding Source under the terms of this License, in one of these ways:

a) Convey the object code in, !! or embodied in, a physical product (including a physical distribution medium)!!, accompanied by the Corresponding Source fixed on a durable physical medium customarily used for software interchange.
This is from GPLv3
!! That means, I don't have to provide the object code because it is embodied in the physical product?

Embodied and physical product aren't defined, and minetest using GPLv2, right?


Here is my section
c) Convey individual copies of the object code with a copy of the written offer to provide the Corresponding Source. This alternative is allowed only occasionally and noncommercially, and only if you received the object code with such an offer, in accord with subsection 6b.
Celeron's readme provides links to the source, and that is his offers for the software which he wrote. All his licenses and readme's included with the binaries, should be well enough.
Last edited by bgsmithjr on Mon Apr 02, 2012 16:45, edited 1 time in total.
 


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