ABM duration: Raspberry Pi

navyscourge
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ABM duration: Raspberry Pi

by navyscourge » Mon Jun 13, 2016 20:51

I have only just found Minetest. I installed v0.4.10 from the Debian repositories on my Raspberry Pi, not expecting too much. That game was reasonably playable after I enabled the GL driver on the Pi; unfortunately it crashed with various memory related errors. I downloaded and compiled v0.4.14 - that was easy - I just followed the instructions on GitHub. It now plays without crashing.

I have had a good week playing the default game as single player. I built a little beach hut, then went on an epic wander down a long cave system, picking up lots of coal, iron, copper and gold. I even found a Nyan Cat!

The issue I do have is that there are lots of messages "active block modifiers took (too long)". These might be hiding other messages. I have considered taking out the message line and recompiling, but I wonder if there is a better solution. I only want a temporary fix to see what messages are being produced (without saving the output and searching that).
 

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kaeza
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Re: ABM duration: Raspberry Pi

by kaeza » Mon Jun 13, 2016 22:08

All terminal output also gets written to a file named `debug.txt` located in the current working directory (usually `~/` if launched from a GUI/desktop/whatever).

There's also the `debug_log_level` setting.

Note: You may also wish to periodically `gzip` up/delete that file, as it may grow quite large with time.
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