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Minetest railcarts and other features

Posted:
Wed Apr 04, 2012 10:23
by dellodp
Hi everyone I am new to this Minetest was recommended by a friend who cant run minecraft so I decided to give it a try.
First of all I think the game has some very good features but I am puzzled how minetest allows for rail track and powered railtrack but you cant build or use minecarts??
Will this be sorted out soon or will I have to revert back to using minecraft where this is already possible aswell as pre built villages in survival mode etc??
Please dont think I am slagging the game off as I think it has alot of good features, I'm just saying I can't see me playing it for long if small things like this are not going to be addressed.

Posted:
Wed Apr 04, 2012 10:28
by sfan5

Posted:
Wed Apr 04, 2012 10:55
by dellodp
what about pre built vilages etc. minecraft has loads of them??

Posted:
Wed Apr 04, 2012 12:31
by jordan4ibanez
dellodp wrote:what about pre built vilages etc. minecraft has loads of them??
this is not minecraft, we have a pre build village mod but it is rough
http://c55.me/minetest/forum/viewtopic.php?id=557&&
Xyz ( i think ) was experimenting with mine carts in lua, and they worked nicely, but if you went too fast they would derail

Posted:
Wed Apr 04, 2012 14:19
by dellodp
Have you not got any village or minecart mods available for download in .zip format??

Posted:
Wed Apr 04, 2012 14:29
by sfan5
Use 7-Zip

Posted:
Wed Apr 04, 2012 14:30
by dellodp
I dont understand i can download .zip files but the mod seems to be in a .lua file??

Posted:
Wed Apr 04, 2012 14:32
by Jordach
Zip archives usually contain all the things you need.

Posted:
Wed Apr 04, 2012 17:56
by dellodp
Please forgive me as I probably sound dumb but you might aswell be talking Japanese to me here. All i literally know how to do is download a zip file and put it in my mod folder??
I really haven't got a clue what you just wrote above lol.........could someone maybe post an idiot guide on how i can get this village and minecart mod for windows as a zip file??
Thanks in advance

Posted:
Wed Apr 04, 2012 18:06
by Death Dealer
dellodp wrote:Please forgive me as I probably sound dumb but you might aswell be talking Japanese to me here. All i literally know how to do is download a zip file and put it in my mod folder??
I really haven't got a clue what you just wrote above lol.........could someone maybe post an idiot guide on how i can get this village and minecart mod for windows as a zip file??
Thanks in advance
ok so the .lua goes in a folder called villages like "..mods/villages/.lua file, this mode requires you to build the building in coordinates in the .lua file "0,1,1 0,0,2 etc tc " so if you cant figure out that .lua files go in a folder in mods than i suggest you just walk away from this like i did.

Posted:
Wed Apr 04, 2012 18:21
by wokste
1. Download the mods, mentioned above.
2. Go to the root directory of your minetest installation. (the folder with {bin, builtin, cache, games, locale, misc, mods, textures, util and worlds})
3. Go to mods
4. Use a zip program (like 7zip) to extract the content of the archive in that directory. Directories should be like /mods/<modname>/init.lua
5. Run the game.
Possible issues:
Problem: A mod may be built for a different version.
Solution: No easy solutions here. Ask the modders to update their mods. I expect that the modding api becomes more stable soon, but this is the problem with development builds.
Problem: A mod may require other mods.
Solution: If it is not clear what mod you need, you can see the dependencies in depends.txt of the installed mods. Download and install those mod as well.