Casimir wrote:I think flolands are now good enough to be taken out of indev and turned into a mg_flags.
Although i would be happy with that, i'm not sure the quality is high enough.
I think i can come up with something better now though, the core floatlands are based on my first version of flolands mod, which i wrote almost a year ago, i've progressed a lot since then.
Currently the floatlands are in separate layers, one per chunk layer, it's difficult to buildwards down from one to the other, although the occasional waterfall helps with that. I want to use a more 3D structure similar to asteroid mod.
Also i am unhappy with how the floatlands are bare stone in/above 'desert' biomes, i think deserts in the sky would be good.
So i may work on the C++ floatlands and/or develop an improved flolands mod.