AMMOnym wrote:JP, could you place it on V6 map ?
jp wrote:AMMOnym wrote:JP, could you place it on V6 map ?
Sure, but you could too.
Go to the download page : viewtopic.php?f=12&t=9405
And read the tutorial to import a building in a world : viewtopic.php?f=12&t=9400
AMMOnym wrote:I know WorldEdit tutorial, but when i use import i have missed a lot of blocks
stu wrote:Think I went a little bit overboard with the spawn rate...
http://i.imgur.com/d2MWQT2.png
Run away.
http://i.imgur.com/szUNL4A.png
Retaliate.
http://i.imgur.com/y8GckOf.png
R.I.P.
Krock wrote:Life is hard.
Which mod is that?
stu wrote:Krock wrote:Life is hard.
Which mod is that?
It's not a mod, yet anyway, it's actually part of a game I've been working on ;-)
Wuzzy wrote:What’s in the box?
fishyWET wrote:Adding to the stuff above, a sneak peak onto what's coming out for Lord of the Test in the next update today!
+ Sneak Peek
http://www.minecraftforum.net/topic/2031111-172-forge-lucky-block-drops-items-spawns-mobs-structures-and-more/ look at this one :DWuzzy wrote:@AMMOnym: No, I never played Minecraft. This block was actually inspired by Super Mario. :-)
If you destroy it, random low-grade items drop from it.
Krock wrote:
MUCH trees are needed for this.
Calinou wrote:Try using an host like LUTIm or MediaCrush.
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