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Nodes activity distance

PostPosted: Fri Mar 24, 2017 14:21
by Stayen
Hello,

Minetest version: 0.4.13 (the latest present in Ubuntu 16.04 standard repository).

Talking of Minecraft, there is a square of loaded chunks (player-centered), where activity is going on (crops/trees/etc growing, etc).

What is the Minetest parameter equivalent? Simply speaking, how far may I go away from a block, so that activity remained in it (tree/crops growing etc)?

Thanks.

Re: Nodes activity distance

PostPosted: Fri Mar 24, 2017 14:54
by Nyarg
active_block_range =

Additional may be need restart MT.

Re: Nodes activity distance

PostPosted: Fri Mar 24, 2017 15:16
by Stayen
Nyarg wrote:active_block_range =


Got it, thanks. I wonder, what's realistic value used by most server owners 9if above the default 3)?

Re: Nodes activity distance

PostPosted: Fri Mar 24, 2017 15:58
by kaadmy
By the way, latest version is 0.4.15 :)

Re: Nodes activity distance

PostPosted: Fri Mar 24, 2017 16:05
by Nyarg
As \minetest-0.4.14\minetest.conf.example say

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#    How large area of blocks are subject to the active block stuff, stated in mapblocks (16 nodes).
#    In active blocks objects are loaded and ABMs run.
#    type: int
# active_block_range = 2

Default '3' = 3*16 block used ABM I think so much as server may care )
But don't know is it sphere radius or resource per user.

Re: Nodes activity distance

PostPosted: Fri Mar 24, 2017 20:40
by dawgdoc
kaadmy wrote:By the way, latest version is 0.4.15 :)


And you can get for it Xenial from this ppa. Of course you could compile the latest dev version. ;-]