password=kjdflgsdkfhsdfheulrslkfh
privilegs=ABCDEFG
<player>
<name>SpeedProg</name>
<inventory>
<slot1>
<item>pickaxe</item><count>1</count>
</slot1>
</inventory>
<posx>100.0</pox>
<posy>210.5</posy>
<posz>10.0</posz>
</player>
benajamin wrote:OK Stormrider2, wtf do you mean by "19. Crouching physics." ????
Pyro_Phoenix wrote:2. Doors! And please give them a combination lock too.
hijera wrote:what's about just add new types of blocks,which can be crafted (it could be even mese combination, such as 1 mese + block), which couldnt destroyed by anybody except player who created them?
mstoykov wrote:My advice is simple :) :
add content or easy way to add one for example write tutorials on how to add simple mobs (like chikens which dont have any real AI but a basic one which makes them wonder around ) and how to make new items (add them to crafting, give them skin, and properties when they are put down) - this wont make it possible for some random guy with basic programming exp like me to implement red stone but could probably give me the chance to implement something like a new weapon with new material you made freeing you to implement something else.
this way the game will get more tes^Wplayers
All the ideas here are very nice but hard to implement and will be pointless if there is no content . I think it's too early to make such big things as ships and my idea of implementation for all the planet stuff and others is to just make them like different worlds (with new coards maybe even on different server instance - which will probably be cooler :P and harder)
name: book
textures : book_front.png book_side.png book_top.png (maybe more ;))
picture: book_pic.png
craft: 3xpaper
stackable: true
stack_size: 20
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