How to get items on Minetest

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punbb009
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How to get items on Minetest

by punbb009 » Tue May 08, 2012 08:19

Hey guys! i need help on getting items on minetest! well i want to build a town with complete things but i lack Items and Things pleasee help!
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lionfury
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by lionfury » Tue May 08, 2012 13:30

It would help if you would clarify what types of "items and things" your are talking. Remember, this is game where you build with CUBES, so most of what you build with is going to be a cube.
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Stef
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by Stef » Tue May 08, 2012 16:08

you can type: '/giveme [mod from what you need]:[Item] [count]
Sorry for my crappy english, im dutch :D
 

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InfinityProject
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by InfinityProject » Tue May 08, 2012 20:33

/giveme node (whatever node) (count)
/giveme craft:default (whatever item) (count)
/giveme tool:default (whatever tool) (count)
 

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punbb009
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by punbb009 » Wed May 09, 2012 12:37

Thanks Guys! It really Helped me out!
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Calinou
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by Calinou » Wed May 09, 2012 17:46

InfinityProject wrote:/giveme node (whatever node) (count)
/giveme craft:default (whatever item) (count)
/giveme tool:default (whatever tool) (count)


You don't use node/craft/tool anymore.
That's how it works:" /give <player> <item-name> [amount"] or "/giveme <item-name> [amount]"
Player name is case sensitive.
Most default items have aliases so you can type "/giveme stone" instead of "/giveme default:stone", but not all of them.
 

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punbb009
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by punbb009 » Thu May 10, 2012 18:10

can i use that on 0.3?
and what do you mean item-name?

does it mean

EG ;

/give Punbb009 Stick Crafts 99?
im playing Minetest 0.3 and it does not seem to work...
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Jordach
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by Jordach » Thu May 10, 2012 18:16

Actually, /giveme default:cobble 99 will give you 99 cobble 0.3 Does not have give or giveme.
Last edited by Jordach on Thu May 10, 2012 18:16, edited 1 time in total.

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InfinityProject
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by InfinityProject » Thu May 10, 2012 20:43

Calinou wrote:
InfinityProject wrote:/giveme node (whatever node) (count)
/giveme craft:default (whatever item) (count)
/giveme tool:default (whatever tool) (count)


You don't use node/craft/tool anymore.
That's how it works:" /give <player> <item-name> [amount"] or "/giveme <item-name> [amount]"
Player name is case sensitive.
Most default items have aliases so you can type "/giveme stone" instead of "/giveme default:stone", but not all of them.


Thats how it is on 20120122. And yea you need to update your game to use the codes.
 

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Mineing Master
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by Mineing Master » Mon Jun 25, 2012 22:50

I need some help for using the code for getting a mod item and every thing i try doesn't help me at all. please help!!!
 

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Topywo
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by Topywo » Mon Jun 25, 2012 23:29

Best thing to do is open the init.lua of a mod to see the correct name of the item. Then use the giveme command:
/giveme default:dirt 99 to get 99 dirt from the default mod
/giveme mesecons_blinkyplant:blinky_plant_off 70 to get70 blinky plants from the mesecons mod

It's easy to make typing mistakes, so try again sometimes

Edit --> So 4 steps. 1. /giveme 2. modname: 3. itemname 4. amount
Last edited by Topywo on Mon Jun 25, 2012 23:30, edited 1 time in total.
 

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Mineing Master
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by Mineing Master » Tue Jun 26, 2012 11:50

Topywo wrote:Best thing to do is open the init.lua of a mod to see the correct name of the item. Then use the giveme command:
/giveme default:dirt 99 to get 99 dirt from the default mod
/giveme mesecons_blinkyplant:blinky_plant_off 70 to get70 blinky plants from the mesecons mod

It's easy to make typing mistakes, so try again sometimes

Edit --> So 4 steps. 1. /giveme 2. modname: 3. itemname 4. amount




Thanks that helped me very much.
 


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