Minetest on Rasbpberry Pi

User avatar
Trenton
Member
 
Posts: 22
Joined: Mon May 14, 2012 22:58

Minetest on Rasbpberry Pi

by Trenton » Wed May 16, 2012 21:14

I was wondering... is it possible to launch and play Minetest on a Raspberry Pi?

like, plug a keyboard and mouse, a screen and play the game.

Actually I'm only into Arduino but I'd like to get a Raspberry Pi too.
Sorry for my poor english

>I'm still testing my mod. if you wanna help me contact me =)
 

XCalibur54
Member
 
Posts: 51
Joined: Mon Oct 24, 2011 01:29

by XCalibur54 » Wed May 16, 2012 22:16

I'm no expert on Raspberry Pi, but I think it would work.
Moderator of redcrab's 0.4 server: http://c55.me/minetest/forum/viewtopic.php?id=606
 

User avatar
Trenton
Member
 
Posts: 22
Joined: Mon May 14, 2012 22:58

by Trenton » Wed May 16, 2012 22:33

I was thinking at something like putting a tiny Linux distro on it and install Minetest and the keyboard/mouse.

but maybe it's not the only way
Sorry for my poor english

>I'm still testing my mod. if you wanna help me contact me =)
 

etwas
Member
 
Posts: 11
Joined: Sat Apr 07, 2012 12:06

by etwas » Thu May 17, 2012 10:31

Well, the minetestserver works, wit the the pandaboard on ubuntu i run my private minetestserver on it for a few player :)
http://pandaboard.org/
i think that the client works, too. but i don't try this. so that it is possible to launch it on the raspberry pi too
 

crafty
New member
 
Posts: 2
Joined: Thu Jul 05, 2012 22:46

by crafty » Thu Jul 05, 2012 22:47

I have a raspberry pi, I have tryed to run the game on it but with no success. The games will work on the device but it is not play able, The FPS is between 0 - 1. The game does run i little better with the older versions of the game. but even the menu is slow selecting a box to tick it take about 4seconds before showing its ticked.

I hope this helps in some way.

raspberry pi was overclocked as well.

CPU: 850MHz
RAM: 440MHz
GPU: 350MHz

-------------------------------------------------------------------------------------------------------------------------------------------------------------
email:
azahtc@gmail.com
 

User avatar
cisoun
Member
 
Posts: 230
Joined: Tue Apr 19, 2011 18:56
GitHub: cisoun
IRC: cisoun
In-game: cisoun

by cisoun » Fri Jul 06, 2012 00:41

crafty : What about as a server ?
Not here for a while due to some troubles between my graphic card and Minetest.
Cisoun's Texture Pack | The Conifers Mod (deprecated) | Faenza icons for Minetest |
Website
 

cosarara97
Member
 
Posts: 180
Joined: Tue Nov 01, 2011 18:53

by cosarara97 » Fri Jul 06, 2012 09:02

crafty wrote:I have a raspberry pi, I have tryed to run the game on it but with no success. The games will work on the device but it is not play able, The FPS is between 0 - 1. The game does run i little better with the older versions of the game. but even the menu is slow selecting a box to tick it take about 4seconds before showing its ticked.

I hope this helps in some way.

raspberry pi was overclocked as well.

CPU: 850MHz
RAM: 440MHz
GPU: 350MHz

-------------------------------------------------------------------------------------------------------------------------------------------------------------
email:
azahtc@gmail.com

Maybe it was using software renderer instead of opengl?
:D
 

crafty
New member
 
Posts: 2
Joined: Thu Jul 05, 2012 22:46

by crafty » Fri Jul 06, 2012 12:42

I tryed it once as a server it runs but there is a little lag some times. So yes you can use it as a server for minetest.

As for what cosarara97 said as far as i know it was using opengl, It did say at the top of the window OpenGL 2.1.

Add me on skype username: crafty3000
Last edited by crafty on Fri Jul 06, 2012 12:44, edited 1 time in total.
 

srothe
Member
 
Posts: 41
Joined: Thu Sep 15, 2011 12:03

by srothe » Fri Jul 06, 2012 21:55

Amazing!

Raspberry Pi as Minetest-Server. Crafty, I think we share a hobby (Arduino and Raspberry Pi). I do not have one yet, but I am waiting for it :-)

Stefan
 

User avatar
Jeija
Member
 
Posts: 686
Joined: Fri Dec 23, 2011 21:46

by Jeija » Sat Jul 07, 2012 04:52

I also got a raspberry pi but I think performance of the minetest server ist horrible.
I deleted mapgen mud flowing and the anti-cheating-code to make it a little faster.
Still, I don`t think it is a good idea to run mods on the RasPi...
Redstone for minetest: Mesecons (mesecons.net)
 

etwas
Member
 
Posts: 11
Joined: Sat Apr 07, 2012 12:06

by etwas » Sat Jul 07, 2012 18:30

try out the pandaboard as a minetestserver ;)
 

4aiman
Member
 
Posts: 1208
Joined: Mon Jul 30, 2012 05:47

by 4aiman » Thu Mar 21, 2013 22:36

For some reason latest git refuses to run under raspbian on a raspberry pi, claiming there's no glx support (which is somewhere near the truth). Anyway, back then it worked, it had 2 fps max.
Minetest on Pi: http://www.youtube.com/watch?v=nCbnF9OAne4
Minecraft on Pi: http://www.mojang.com/2012/11/minecraft-is-coming-to-the-raspberry-pi/ (probably trolling, IDK)
Last edited by 4aiman on Thu Mar 21, 2013 22:42, edited 1 time in total.
 

4aiman
Member
 
Posts: 1208
Joined: Mon Jul 30, 2012 05:47

by 4aiman » Fri Mar 22, 2013 08:38

Edit: minetest under raspbian wants mesa-swx11 package. After installing that, minetest opengl will work.
Tested that yesterday's night and got 4-7 fps with 32x texturepack on a server.
Maybe this will bring some hopes ;)
Last edited by 4aiman on Fri Mar 22, 2013 08:38, edited 1 time in total.
 

User avatar
Casimir
Member
 
Posts: 1101
Joined: Fri Aug 03, 2012 16:59

by Casimir » Sat Jan 18, 2014 19:25

I know there are some servers already running on a Pi. I would be nice if someone starts an article in the wiki on how to do it on a Pi (what minetest.conf, building without irrlicht etc.).
 

User avatar
rubenwardy
Member
 
Posts: 4500
Joined: Tue Jun 12, 2012 18:11
GitHub: rubenwardy
IRC: rubenwardy
In-game: rubenwardy

by rubenwardy » Sat Jan 18, 2014 23:11

A RPI is just Linux.
 

User avatar
Casimir
Member
 
Posts: 1101
Joined: Fri Aug 03, 2012 16:59

by Casimir » Sat Jan 18, 2014 23:48

I know that Linux thing. I get some error when running.
Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
Code: Select all
ERROR: An unhandled exception occurred: Failed to create socket

In thread b635d000:
/home/pi/freeminer/src/main.cpp:1863: int main(int, char**): Assertion '0' failed.
Debug stacks:
DEBUG STACK FOR THREAD b635d000:
#0 int main(int, char**)
(Leftover data: #1 Dedicated server branch)
Aborted
Last edited by Casimir on Sat Jan 18, 2014 23:48, edited 1 time in total.
 

User avatar
AgentNagel42
Member
 
Posts: 33
Joined: Tue Sep 09, 2014 15:41
In-game: AgentNagel42

Re: Minetest on Rasbpberry Pi

by AgentNagel42 » Sun Jun 14, 2015 16:56

Sorry to resurrect this "Minetest on Pi" thing, but the Raspberry Pi 2 has been released with 1g RAM, A quad core running at 900mhz and a 656mhz video processor, could we port it to the RPI 2?
 

Sokomine
Member
 
Posts: 2980
Joined: Sun Sep 09, 2012 17:31

Re: Minetest on Rasbpberry Pi

by Sokomine » Sun Jun 14, 2015 17:10

AgentNagel42 wrote:Sorry to resurrect this "Minetest on Pi" thing, but the Raspberry Pi 2 has been released with 1g RAM, A quad core running at 900mhz and a 656mhz video processor, could we port it to the RPI 2?

AFAIK it's just a matter of compiling, plus a lot of patience? Those Rasperry Pi computers do seem to have their own "store"/repository. Getting a pre-compiled version up there might be a good idea. As far as games/subgames go, anything that works on Android devices might also be of intrest here as it would run on weak hardware.
A list of my mods can be found here.
 

Dartmouth
Member
 
Posts: 121
Joined: Sat Dec 06, 2014 14:39
IRC: pilino1234

Re: Minetest on Rasbpberry Pi

by Dartmouth » Sun Jun 14, 2015 17:50

The most common RPi OS is Raspbian, which is basically a Debian system. It uses apt as its package manager. I'll probably pick one up this week to try this :)
 

Ivà
Member
 
Posts: 115
Joined: Sun Feb 22, 2015 07:11
GitHub: melzua
IRC: melzua
In-game: melzua

Re: Minetest on Rasbpberry Pi

by Ivà » Sun Jun 14, 2015 17:51

I own an RPI 1and compile the minetest git version quiet often (maybe once a week or so).
If it's of interest to somebody I can submit the compiled binary into the corresponding forum subthread.

EDIT: I use raspbian and compile only the server without the client part.
 

Dartmouth
Member
 
Posts: 121
Joined: Sat Dec 06, 2014 14:39
IRC: pilino1234

Re: Minetest on Rasbpberry Pi

by Dartmouth » Sun Jun 14, 2015 17:54

Did you have to do any tweaking/what depedencies did you install? I have a RPi 1 and would be interested in trying. But I guess the RPi 2 would have a bit more processing power, and 1GB RAM is probably better too...
 

Ivà
Member
 
Posts: 115
Joined: Sun Feb 22, 2015 07:11
GitHub: melzua
IRC: melzua
In-game: melzua

Re: Minetest on Rasbpberry Pi

by Ivà » Sun Jun 14, 2015 18:23

I installed the dependencies listed on http://dev.minetest.net/Compiling_Minetest plus the libgmp-dev library, and download and compiled the last stable luajit.

RPI is slightly tweaked to use 800 MHz CPU frequency but nothing else, and it's usable as a minetest home server. With a pregenerated map and an external USB (or a good internal SD card) do the job surprisingly well :-)

Someone owns a public server that runs on a RPI, but I don't remember the server's name...
 

Dartmouth
Member
 
Posts: 121
Joined: Sat Dec 06, 2014 14:39
IRC: pilino1234

Re: Minetest on Rasbpberry Pi

by Dartmouth » Mon Jun 15, 2015 07:37

So RAM usage isn't much of a problem when just hosting a small server?
 

User avatar
jp
Member
 
Posts: 705
Joined: Wed Dec 18, 2013 09:03
GitHub: kilbith

Re: Minetest on Rasbpberry Pi

by jp » Mon Jun 15, 2015 08:42

Dartmouth wrote:Did you have to do any tweaking/what depedencies did you install?

You will have to compile Irrlicht 1.9 with OpenGL ES support, and then compile MT pointing your own-built Irrlicht.

Good luck !
 

Ivà
Member
 
Posts: 115
Joined: Sun Feb 22, 2015 07:11
GitHub: melzua
IRC: melzua
In-game: melzua

Re: Minetest on Rasbpberry Pi

by Ivà » Mon Jun 15, 2015 13:32

Dartmouth wrote:So RAM usage isn't much of a problem when just hosting a small server?


Not at all, IMHO the bottleneck is the CPU. And sometimes RPI freezes a bit when it writes to the SD card (but this is not related to minetest), using an external USB disk improves this point.

I noticed that with the GIT version crafting was improved alot too. :-)
 

Dartmouth
Member
 
Posts: 121
Joined: Sat Dec 06, 2014 14:39
IRC: pilino1234

Re: Minetest on Rasbpberry Pi

by Dartmouth » Tue Jun 16, 2015 08:25

@jp, Thanks for the hint, I'll do this once I get the RPi
 

julienrat
New member
 
Posts: 1
Joined: Sat Jun 27, 2015 10:30

Re: Minetest on Rasbpberry Pi

by julienrat » Sat Jun 27, 2015 11:05

Hi !
Is there any news about Minetest client and Raspberry Pi 2 ?
I hav tryed to compile, it's works with 1-6 fps .... too slow to play ....
Is minetest could be ported with OPENGL ES ?
Thanks again
 

Amicadi
Member
 
Posts: 13
Joined: Fri Sep 04, 2015 00:40

Re: Minetest on Rasbpberry Pi

by Amicadi » Fri Sep 04, 2015 00:50

julienrat wrote:Hi !
Is there any news about Minetest client and Raspberry Pi 2 ?
I hav tryed to compile, it's works with 1-6 fps .... too slow to play ....
Is minetest could be ported with OPENGL ES ?
Thanks again


I don't think minetest needs to be ported with OPENGLES since minetest already works with OPENGLES (as example the android minetest version).

I think the issue here is to compile irrlicht with OPENGLES. At the moment irrlicht 1.9 with OPENGLES support can be found at http://svn.code.sf.net/p/irrlicht/code/branches/ogl-es/ (from where is downloaded by minecraft android build script), I have tried to compile irrlicht 1.9 with OPENGLES support for raspberry pi 2 with no success, tho.

Have anyone compiled irrlicht 1.9 with OPENGLES support for raspberry pi 2 successfully?
 

User avatar
benrob0329
Member
 
Posts: 1192
Joined: Thu Aug 06, 2015 22:39
GitHub: Benrob0329
In-game: benrob03

Re: Minetest on Rasbpberry Pi

by benrob0329 » Fri Sep 04, 2015 00:58

I have an Rpi2, I could try building MT from source. I don't do much with it, it pretty much just sits around with Drupal running on top of Apache, so it wouldn't matter if it Sat there for a couple days compiling.
 

User avatar
programmingchicken
Member
 
Posts: 537
Joined: Sat Apr 18, 2015 02:20
GitHub: ProgrammingChicken
IRC: gamer chicken
In-game: gamerdude

Re: Minetest on Rasbpberry Pi

by programmingchicken » Fri Sep 04, 2015 03:34

:3 Why do I not have any devices?
I have a windows laptop and a borrowed wintop(almost but not quite TM), I thought that was good, until I saw people with 5 wintops, one with each server on them, and 3 macbook pros, rooted and overclocked, and then they have 2 phones, one they use for gaming, and the other for calling, and their wallet has a touchscreen and password lock.
And they have a desktop Lubuntu with rooted MacOSX dualboot.
And also their house is scattered with circuit boards and transistors.
Welcome to my disappointing
I'm bold. I'm sarcastic. I'm PChicken.
 

Next

Return to Minetest General

Who is online

Users browsing this forum: No registered users and 9 guests

cron