Anti Griefing Gameplay
Griefers want to do the most damage in the least amount of time. Therefore make tactics that are often used to grief more time consuming. Here are some suggestions.
Vaults:
In the current situation, locked chests are used to grief (by placing them at annoying locations). If they are more expensive, (e.g. 8 iron), this tactic will be more difficult.
Granite:
What if there are stronger types of stone hundreds of nodes below the surface. These blocks, and all derived materials can only be mined with a mese pickaxe. This will require any would-be griefer to spend at least 1 hour mining (and actually playing the game) before he can destroy our precious buildings.
Note: This should probably be done in code.
Bucket of Lava:
IMHO carrying lava in a bucket is strange. It is also a good griefing weapon. Therefore remove it. We can always add an expensive type of bucket that will allow the carrying of lava.
Vaults:
In the current situation, locked chests are used to grief (by placing them at annoying locations). If they are more expensive, (e.g. 8 iron), this tactic will be more difficult.
Granite:
What if there are stronger types of stone hundreds of nodes below the surface. These blocks, and all derived materials can only be mined with a mese pickaxe. This will require any would-be griefer to spend at least 1 hour mining (and actually playing the game) before he can destroy our precious buildings.
Note: This should probably be done in code.
Bucket of Lava:
IMHO carrying lava in a bucket is strange. It is also a good griefing weapon. Therefore remove it. We can always add an expensive type of bucket that will allow the carrying of lava.