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PM in Minetest

PostPosted: Mon Aug 06, 2012 19:01
by tinoesroho
Hi ya'll,

Your resident tinkerer reporting in. I've already done a /rules mod to quickly check rules, a greeter mod to alert players to a newcomer ("Don't bite newbs!") and now I'm working on a mod to allow Private Messaging on a minetest server.

The idea is that it's a chat command (/pm USER) that checks to see if the user is online, if yes, sends via server, if no, sends when the player comes online.

Oh yes. I'm planning to roll the three mods in one when I eventually release the mod.

[hr]
EDIT - Aug 6 10:22 PM:

sdzen's whisper mod allows for messaging a player, but I don't think it allows "offline" messaging. I'll be using that mod as the base, adding in "offline" support.

PostPosted: Mon Aug 06, 2012 21:15
by LolManKuba
What about a ranks mod?

PostPosted: Mon Aug 06, 2012 21:50
by Keegan
LolManKuba wrote:What about a ranks mod?

cant be same as miinecraft

PostPosted: Tue Aug 07, 2012 00:12
by tinoesroho
A "ranks" mod would need to be clearly defined; would it just consist of a /rank command, or would it also affect in-game perception, like added HP, different costumes, etc?

PostPosted: Tue Aug 07, 2012 21:59
by SegFault22
+1
but couldn't someone just /pm an offline member with spam messages, and when they come online their client crashes from the input...? There would need to be a /pm limit if the target player is not online, so that they don't get spammed by spammers. Also, a command like ''/pm limit #'' could be used to change the limit of PM's allowed to be sent to an offline player.