Phitherek_ wrote:I think some mods (like carts, ambience, moreores, nature, animatedtorches, particles etc.) should be by default merged with default minetest_game. At least these, that are kind of stable and do not cause problems.
EDIT: And those mods, which cause problems, especially the "animals" mod for mobs, should be fixed and also merged with default minetest_game ;).
Jordach wrote:People who have intelligence and know how to fix problems.
Sokomine wrote:There are quite a few good mods around. Collecting them all takes some time. Might it be possible to bundle most of them from time to time into a single download and integrate an option into the game itself to turn each mod on and off? A simple textfile like depends.txt in the form worlds/MyWorld/use_mods.txt might do - with a "*" for "use all mods installed" and maybe "-modname" for "do not use mod modname".
Another big problem is connecting to servers. It took me some time to find one where the protocol versions where just one number apart - installing the newest minetest version helped :-) On that server I found someone who had a similar problem. Most servers are either offline or use a diffrent protocol version.
Josh wrote:We need some more gameplay improvements or is celeron55 waiting till the engine is all good first?
It would be cool to see some basic mobs just to make the game more intresting (we could implement sapiers animals mod)
moreores would be cool
TNT would be helpful not sure which one would be best Pilzadam's TNT o Sfan5's Nuke mod?
Flint and steel would be good to light fire
& there is many more thing's we could do we will just have to wait & see what happpen's
PilzAdam wrote:Josh wrote:We need some more gameplay improvements or is celeron55 waiting till the engine is all good first?
It would be cool to see some basic mobs just to make the game more intresting (we could implement sapiers animals mod)
moreores would be cool
TNT would be helpful not sure which one would be best Pilzadam's TNT o Sfan5's Nuke mod?
Flint and steel would be good to light fire
& there is many more thing's we could do we will just have to wait & see what happpen's
WARNING!!! SPOILER!!!
c55 wants to add a TNT mod to upstream, that is based on my TNT mod.
part of the problem here is that different things are lacking different things...
minetest, the engine lacks not only people who work with core code. it also lacks a decent game.
- maintainer / code contribution
- bugs: for example texture memory leaks
- features: for example like adam said, push the player
minetest_game lacks direction: see suggestions above.
also mods / games need unentangling. some mods have a lot of common ground and it would be good to make modding libraries for all mods/games to use, examples are biomes, path finding and movement, 3d helpers obviously
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