Reckon I should Introduce Myself
Hullo to all.
I've been lurking and studying the forums for a few weeks. First to learn how to play the game and now how to tweak it with mods and texture packs.
Back sometime in August my Internet wanderings happened across Minecraft. Looked interesting from what I read but I wasn't willing to spend that much money on a game (money is tight and has to be prioritised more stringently than in the past).
As an Ubuntu Linux user experience has taught me that searching Synaptic can produce some very interesting surprises. Minetest is one such surprise and has become my addiction. :D
At present I'm learning (by trial and error) how to segregate texture packs amongst specific games as well as placing "most useful" mods in the global ~/.minetest/mods/name_of_game directory (folder) as opposed to needlessly repeating them in the different worlds' ../worldmods directory.
I'm neither trained nor experienced as a programmer but by studying (and experimenting with) init.lua files in various mods I've managed to customize a mod to suit my preferrences.
It is this, not only permitted but encouraged, ability of Minetest players to customize, tweak and refine all aspects of the game (even the sourcecode of Minetest itself) that is the icing on the cake for an already highly-addictive-to-play game.
Many thanks to celeron55 and the many modders and texture pack creators.
~LazyJ
I've been lurking and studying the forums for a few weeks. First to learn how to play the game and now how to tweak it with mods and texture packs.
Back sometime in August my Internet wanderings happened across Minecraft. Looked interesting from what I read but I wasn't willing to spend that much money on a game (money is tight and has to be prioritised more stringently than in the past).
As an Ubuntu Linux user experience has taught me that searching Synaptic can produce some very interesting surprises. Minetest is one such surprise and has become my addiction. :D
At present I'm learning (by trial and error) how to segregate texture packs amongst specific games as well as placing "most useful" mods in the global ~/.minetest/mods/name_of_game directory (folder) as opposed to needlessly repeating them in the different worlds' ../worldmods directory.
I'm neither trained nor experienced as a programmer but by studying (and experimenting with) init.lua files in various mods I've managed to customize a mod to suit my preferrences.
It is this, not only permitted but encouraged, ability of Minetest players to customize, tweak and refine all aspects of the game (even the sourcecode of Minetest itself) that is the icing on the cake for an already highly-addictive-to-play game.
Many thanks to celeron55 and the many modders and texture pack creators.
~LazyJ