Mediumshdaow1 wrote:no i have not but i will try now also why doesn't the obsidian have a name on the block?
one last question is there a way to label things like on minecraft?
If it hasn't a name on the block, there's no description in init.lua for it. An example
No description in the obsidian modminetest.register_node("obsidian:obsidian_block", {
tile_images = {"obsidian_block.png"},
inventory_image = minetest.inventorycube("obsidian_block.png"),
is_ground_content = true,
groups = {obsidian=4,cracky=4},
drop = {
max_items = 1,
items = {
{
-- player will get shard with 1/15 chance
items = {'obsidian:obsidian_shard'},
rarity = 15,
},
{
items = {'obsidian:obsidian_block'},
}
}
},
})
A description in the moreblocks mod:minetest.register_node("moreblocks:junglewood", {
description = "Jungle Wooden Planks", tile_images = {"moreblocks_junglewood.png"},
is_ground_content = true,
groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2,flammable=3},
sounds = default.node_sound_wood_defaults(),
})
I don't have Minecraft. I don't know what labeling in Minecraft means.