InfinityProject wrote:minecraft.net
davidpace wrote:Uhhhmmm, Like my Post, With the Animals and Mobs, I like your Idea's though...
Josh wrote:Mob's/Animal's: I do know that mobs and animal's are needed, so what about having 4 animals? The sheep could drop lamb,
the cow could drop beef, the pig could drop some pork and the chicken could lay egg's + drop chicken. For monster's, we really
only need a few to keep the game entertaining, so what about having the dirt, sand and stone monster? The texture's for them
could be easily made by making the 3D player look like it's made out of dirt, sand ect.
Josh wrote:NPC's: I figured, that before you start the game you could choose how many NPC's you wan't to play with, you can choose
up to four. And when you choose them the NPC's will look like singleplayer and play the game with/like singleplayer. The NPC's
could build a house mine material's and talk to you, the player. It would be like playing on a server but with NPC's.
Josh wrote:More suitable credit's and wording: When you look at the credit's in the menu you do see stuff like: ten more random people.
In my opinion the credit's should be neatly and suitably written.
As for wording, when you exit minetest it say's: shutting down stuff... I think that it should say something like: Returning to menu.
Also, if you look at the wording when you type in captials you can see that some letter's are bigger or smaller than the other,
it would be nice if this could be fixed.
Josh wrote:Singleplayer is actually singleplayer: When you are playing singleplayer, you are always on a server. Instead of being on a server
you could just have a simple singleplayer mode where know one can join.
Josh wrote:Accounts: It would be good if you could have account's screen where you type in your username and password.
Josh wrote:Crafting table: It's not really that bad of an issue but what about using a crafting table?
Josh wrote:davidpace wrote:Uhhhmmm, Like my Post, With the Animals and Mobs, I like your Idea's though...
Thanks. It was really hard to come up with fresh ideas. But i think someday minetest will be a better game then minecraft
someday my freind....someday. (We must not give up! we will continue to develop minetest)
Josh wrote:Mob's/Animal's: I do know that mobs and animal's are needed, so what about having 4 animals? The sheep could drop lamb,
the cow could drop beef, the pig could drop some pork and the chicken could lay egg's + drop chicken.
Calinou wrote:Josh wrote:Mob's/Animal's: I do know that mobs and animal's are needed, so what about having 4 animals? The sheep could drop lamb,
the cow could drop beef, the pig could drop some pork and the chicken could lay egg's + drop chicken.
I'm not a fan of random farm animals (too Minecraft-y :P), although simple passive mob (like rats there used to be before 0.4) would be OK. Mobs are possible, but the AI stuff (path finding) needs to be made in C++ else it would make Minetest impossible to play on older computers.
0gb.us wrote:Josh wrote:Singleplayer is actually singleplayer: When you are playing singleplayer, you are always on a server. Instead of being on a server
you could just have a simple singleplayer mode where know one can join.
As far as I know, when you use single player mode, the game doesn't bind to a port. Yes, it's technically running a server, but there is no way for any other user to join you.
Josh wrote:Singleplayer is actually singleplayer: When you are playing singleplayer, you are always on a server. Instead of being on a server
you could just have a simple singleplayer mode where know one can join.
PilzAdam wrote:0gb.us wrote:Josh wrote:Singleplayer is actually singleplayer: When you are playing singleplayer, you are always on a server. Instead of being on a server
you could just have a simple singleplayer mode where know one can join.
As far as I know, when you use single player mode, the game doesn't bind to a port. Yes, it's technically running a server, but there is no way for any other user to join you.
You connect to port 30018, IIRC. But nobody can join that port. Thats why you cant run two singleplayer games at the same time.
jordan4ibanez wrote:Well i wish you could freakin sign in with your minetest.net forum account gosh darnit PLEASE celeron55?
0gb.us wrote:Sign in with your forum account? Really? That would be just awful. That would require a centralized server, that all the other Minetest servers could talk to. It would be expensive, pointless, and would take much of the freedom and independence out of the application. Not to mention the fact that people would need to register a forum account, even if they didn't plan to post anything in the forum ever.
thetoon wrote:0gb.us wrote:Sign in with your forum account? Really? That would be just awful. That would require a centralized server, that all the other Minetest servers could talk to. It would be expensive, pointless, and would take much of the freedom and independence out of the application. Not to mention the fact that people would need to register a forum account, even if they didn't plan to post anything in the forum ever.
Well, there might be a way to "do it right". Like offering an (optional) way of logging into Minetest servers through a decentralised authentication system, like OpenID or Mozilla's Personna/BrowserID. Still that would be a lot of ironing left to do.
Chinchow wrote:How about we add a few of the things Josh asks for just a few and make them optional like opaque water and about the crafting table
Pros:Gives wood a more urgent use
Cons: Is very annoying and restricting
Would be a waste of wood
Say I'm down -4000 My last pick brakes I have mese and 2 sticks but cant make a crafting bench.
Chinchow wrote:How about we add a few of the things Josh asks for just a few and make them optional like opaque water and about the crafting table
Pros:Gives wood a more urgent use
Cons: Is very annoying and restricting
Would be a waste of wood
Say I'm down -4000 My last pick brakes I have mese and 2 sticks but cant make a crafting bench.
davidpace wrote:You should be smart enough to carry one with you #1, and #2 its more of a challenge this way.Chinchow wrote:How about we add a few of the things Josh asks for just a few and make them optional like opaque water and about the crafting table
Pros:Gives wood a more urgent use
Cons: Is very annoying and restricting
Would be a waste of wood
Say I'm down -4000 My last pick brakes I have mese and 2 sticks but cant make a crafting bench.
0gb.us wrote:Josh wrote:Mob's/Animal's: I do know that mobs and animal's are needed, so what about having 4 animals? The sheep could drop lamb,
the cow could drop beef, the pig could drop some pork and the chicken could lay egg's + drop chicken. For monster's, we really
only need a few to keep the game entertaining, so what about having the dirt, sand and stone monster? The texture's for them
could be easily made by making the 3D player look like it's made out of dirt, sand ect.
I'm not sure having animals is a good thing. It would turn the game into more of a farming-type game, and less of a sandbox.
Monsters would be nice though. Based on his weblog, I think Celeron55 is planing to bring back monsters. They were probably only removed to make the transition to Lua easier, or something along those lines.Josh wrote:NPC's: I figured, that before you start the game you could choose how many NPC's you wan't to play with, you can choose
up to four. And when you choose them the NPC's will look like singleplayer and play the game with/like singleplayer. The NPC's
could build a house mine material's and talk to you, the player. It would be like playing on a server but with NPC's.
I'm not sure that would add anything to the gameplay, but it probably wouldn't detract from it. As long as the number can be set to zero for people who don't want it, and a non-zero number for those who do, it might be okay.Josh wrote:More suitable credit's and wording: When you look at the credit's in the menu you do see stuff like: ten more random people.
In my opinion the credit's should be neatly and suitably written.
As for wording, when you exit minetest it say's: shutting down stuff... I think that it should say something like: Returning to menu.
Also, if you look at the wording when you type in captials you can see that some letter's are bigger or smaller than the other,
it would be nice if this could be fixed.
The game will be cleaned up as it nears completion. I'm sure things such as this will be fixed.Josh wrote:Singleplayer is actually singleplayer: When you are playing singleplayer, you are always on a server. Instead of being on a server
you could just have a simple singleplayer mode where know one can join.
As far as I know, when you use single player mode, the game doesn't bind to a port. Yes, it's technically running a server, but there is no way for any other user to join you.Josh wrote:Accounts: It would be good if you could have account's screen where you type in your username and password.
I don't understand what you mean. We DO have a log in page .....Josh wrote:Crafting table: It's not really that bad of an issue but what about using a crafting table?
Not the worst idea, but certainly not a GOOD idea. One of the great things about Minetest is that you aren't limited to crafting in locations that you have set up a crafting table. If you still want to use crafting tables, the game is highly customizable, and there already exists a plugin for that.Josh wrote:davidpace wrote:Uhhhmmm, Like my Post, With the Animals and Mobs, I like your Idea's though...
Thanks. It was really hard to come up with fresh ideas. But i think someday minetest will be a better game then minecraft
someday my freind....someday. (We must not give up! we will continue to develop minetest)
Minetest is ALREADY better, for a number of reasons. No hunger bar, no crafting table, items don't drop and need to be picked up a second time when you mine them, runs faster (on my computer, anyway) ...... the list goes on. If you like Minecraft better, why not play that instead? Admittedly, there are a few things that Minecraft does better, but the list is so short that I can't even think of anything right now.
OmniStudent wrote:jojoa1997 wrote:i could do with a little bigger plains and less caves
Scared? :)
Chinchow wrote:davidpace wrote:You should be smart enough to carry one with you #1, and #2 its more of a challenge this way.Chinchow wrote:How about we add a few of the things Josh asks for just a few and make them optional like opaque water and about the crafting table
Pros:Gives wood a more urgent use
Cons: Is very annoying and restricting
Would be a waste of wood
Say I'm down -4000 My last pick brakes I have mese and 2 sticks but cant make a crafting bench.
#1 or we could have our inventory craft be 3by3 just sayin
I want this game like minecraft! I use minetest because the java games in my pc doesn't work!!! Ok? Minetest is a GAME LIKE MINECRAFT and is ok! Minetest like minecraft forever!!!Josh wrote:InfinityProject wrote:minecraft.net
Many of them are like minecraft i know. The trouble is that minecraft have all these things, so what can we use?
Minetest is in need of ideas but like i said, we do not want copy minecraft. Im not saying that minetest will and should be minecraft,
im just saying we could take elements of these ideas to improve minetest :)
Minetest a better minecraft.DigAmy wrote:I want this game like minecraft! I use minetest because the java games in my pc doesn't work!!! Ok? Minetest is a GAME LIKE MINECRAFT and is ok! Minetest like minecraft forever!!!Josh wrote:InfinityProject wrote:minecraft.net
Many of them are like minecraft i know. The trouble is that minecraft have all these things, so what can we use?
Minetest is in need of ideas but like i said, we do not want copy minecraft. Im not saying that minetest will and should be minecraft,
im just saying we could take elements of these ideas to improve minetest :)
DigAmy wrote:I want this game like minecraft! I use minetest because the java games in my pc doesn't work!!! Ok? Minetest is a GAME LIKE MINECRAFT and is ok! Minetest like minecraft forever!!!Josh wrote:InfinityProject wrote:minecraft.net
Many of them are like minecraft i know. The trouble is that minecraft have all these things, so what can we use?
Minetest is in need of ideas but like i said, we do not want copy minecraft. Im not saying that minetest will and should be minecraft,
im just saying we could take elements of these ideas to improve minetest :)
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