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Mod ideas(0.4.4)

PostPosted: Fri Dec 14, 2012 03:03
by jojoa1997
Post any mod ideas that you have for 0.4.4

PostPosted: Fri Dec 14, 2012 03:04
by jojoa1997
carts for animals
more ideas to come

PostPosted: Fri Dec 14, 2012 03:05
by jojoa1997
npc spawner
It is kinda like the vombie spawner but for the npc mod

PostPosted: Fri Dec 14, 2012 03:13
by jojoa1997
Having a mod that allows you to set settings mid game. I think it is called GUI. Anyways you could turn damage off or filtering off in the middle of building your house. Also it could allow the admin and the players on a multiplayer server to change the ssettings but have the decision for the admin to be able to set the damage on or off for all the player (ex:survival map)

PostPosted: Fri Dec 14, 2012 03:13
by jojoa1997
Player like (3d) animals.
Ones that you could ride or have as pets.

PostPosted: Fri Dec 14, 2012 07:31
by OmniStudent
jojoa1997 wrote:Having a mod that allows you to set settings mid game. I think it is called GUI. Anyways you could turn damage off or filtering off in the middle of building your house. Also it could allow the admin and the players on a multiplayer server to change the ssettings but have the decision for the admin to be able to set the damage on or off for all the player (ex:survival map)


GUI just means Graphical User Interface. Its the opposite of CLI, Command Line Interface.

PostPosted: Fri Dec 14, 2012 10:36
by jojoa1997
OmniStudent wrote:
jojoa1997 wrote:Having a mod that allows you to set settings mid game. I think it is called GUI. Anyways you could turn damage off or filtering off in the middle of building your house. Also it could allow the admin and the players on a multiplayer server to change the ssettings but have the decision for the admin to be able to set the damage on or off for all the player (ex:survival map)


GUI just means Graphical User Interface. Its the opposite of CLI, Command Line Interface.


So does that mean we would want a CLI that does that stuff?

PostPosted: Fri Dec 14, 2012 11:21
by 0gb.us
jojoa1997 wrote:
OmniStudent wrote:
jojoa1997 wrote:Having a mod that allows you to set settings mid game. I think it is called GUI. Anyways you could turn damage off or filtering off in the middle of building your house. Also it could allow the admin and the players on a multiplayer server to change the ssettings but have the decision for the admin to be able to set the damage on or off for all the player (ex:survival map)


GUI just means Graphical User Interface. Its the opposite of CLI, Command Line Interface.


So does that mean we would want a CLI that does that stuff?


We already have a command to do that. Type "/set -n <setting name> <setting value>", to change the server's settings. It requires the "server" privilege to use, so standard users won't mess with your server's settings.

PostPosted: Fri Dec 14, 2012 11:57
by jojoa1997
0gb.us wrote:
jojoa1997 wrote:
OmniStudent wrote:
GUI just means Graphical User Interface. Its the opposite of CLI, Command Line Interface.


So does that mean we would want a CLI that does that stuff?


We already have a command to do that. Type "/set -n <setting name> <setting value>", to change the server's settings. It requires the "server" privilege to use, so standard users won't mess with your server's settings.


I did not know that. Is it compatabnle with 0.4.4

PostPosted: Fri Dec 14, 2012 11:59
by InfinityProject
Most things are compatible with 0.4.4. The best way to find out if something is compatible is to test it yourself. And we already had a Mod Requeststopic already.

PostPosted: Fri Dec 14, 2012 12:12
by jojoa1997
InfinityProject wrote:Most things are compatible with 0.4.4. The best way to find out if something is compatible is to test it yourself. And we already had a Mod Requeststopic already.


I had made this post mainly to give 0gb.us some of my ideas.

PostPosted: Fri Dec 14, 2012 13:13
by rubenwardy

PostPosted: Fri Dec 14, 2012 13:22
by jojoa1997
I will put them there now