merging/combining of several maps into one?
There are several worlds that have been built on for some time by diffrent players but now get less visits. The buildings might even be distributed far apart from each other so that a visitor without fast and interact has no chance to view them anymore.
Would it be possible to merge two maps into one by taking chunks from one database and copying them into the other one? Maybe even to a diffrent position (i.e. db index)? Of course that would require the same mods to be installed in the target world for everything to function. And a way to find out which chunks ought to be copied. How to turn the coordinate set of one chunk into a database index is well documented, but I don't know how to turn coordinates ingame into chunk coordinates.
Might that work? Or are there any factors that might work against such a transfer of raw chunks? The copied parts have to be large enough to include the sourrounding scenery and cover for some in-drifting dirt from new mapgen with the (diffrent) seed of the target world.
Would it be possible to merge two maps into one by taking chunks from one database and copying them into the other one? Maybe even to a diffrent position (i.e. db index)? Of course that would require the same mods to be installed in the target world for everything to function. And a way to find out which chunks ought to be copied. How to turn the coordinate set of one chunk into a database index is well documented, but I don't know how to turn coordinates ingame into chunk coordinates.
Might that work? Or are there any factors that might work against such a transfer of raw chunks? The copied parts have to be large enough to include the sourrounding scenery and cover for some in-drifting dirt from new mapgen with the (diffrent) seed of the target world.