by RAPHAEL » Sat Dec 03, 2011 20:52
Any gaming will use a rather significant amount of bandwidth. However Minetest overall has seemed pretty efficient with bandwidth. I once spent many hours playing it with a friend doing all sorts of things and used less than a couple hundred MB of bandwidth (I have a bandwidth tracker for my own tracking). I use far more bandwidth getting my educational video fixes lol.
I don't think server download bandwidth will be an issue in the long run unless there's a highly customized server with a LOT of stuff to download. Also if downloads from the server were able to be disabled it would make any server with mods pointless to connect to since you wouldn't have the same functionality as every other player there.
"Before you speak, ask yourself: Is it kind, is it true, is it necessary, does it improve upon the silence?"
My mods:
http://goo.gl/n4kpn(Currently Various, Industrial, Fakeblocks, Jail, MoarCraft, Christmas, Replicator, minetest dev installer for linux, bash mod installer, windows mod installer)