Sokomine wrote:Having to travel for several minutes on fast just to avoid houses getting griefed does not sound like heaven :-(. Plus it might become very difficult to locate the buildings once their builders do no longer play. The diverse protection mods, combined with teleport mods, make life much easier.
issa wrote:Can u créateur a sphère like earth and not a plane
onpon4 wrote:A sphere would be a lot more complicated than a doughnut and the difference wouldn't be particularly noticeable.
onpon4 wrote:Looks exactly like when generation in an area lags.
Wouldn't it be nice if the Minetest world was like a doughnut rather than a flat plane (wrapping horizontally and vertically)? It wouldn't actually do much, but it would make the fact that the world is limited less noticeable.
YoYoBuddy wrote:onpon4 wrote:Looks exactly like when generation in an area lags.
Wouldn't it be nice if the Minetest world was like a doughnut rather than a flat plane (wrapping horizontally and vertically)? It wouldn't actually do much, but it would make the fact that the world is limited less noticeable.
Then there would be a big hole in the middle...
quick.dudley wrote:So the distance from the origin to the corner is sqrt(31000 ^ 2 * 2) = 4384. In other words the distance between opposite corners of the minetest map is only slightly longer than my daily run in real life. Somehow it feels much bigger during the actual playing.
kaeza wrote:More like sqrt((62000^2)*2). Each axis goes from -31000 to 31000 (approx).
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