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Treeprop has been bugging me

PostPosted: Sat May 18, 2013 19:33
by Chinchow
What Is it and What does it do? If it does nothing why is it still in textures

PostPosted: Sat May 18, 2013 20:10
by PilzAdam
Its for farmesh wich is broken since 0.4

PostPosted: Sat May 18, 2013 20:13
by Calinou
treeprop.png is used for the currently quite broken "farmesh" feature. To enable it, put this in minetest.conf:

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enable_farmesh = 1


Note that farmesh_trees and farmesh_distance options have been removed since a while ago -- farmesh trees are always drawn and distance is 512 or so. Unfortunately, the farmesh tends to not be representative of the world like it should be, does not account for buildings or stuff generated in Lua, and is also very slow (less than 20 FPS here!).