Darkbee wrote:As the subject says, is there a way to take a singleplayer game and make it playable as a server (either LAN or public)? Primarily, the biggest issue is assigning owners to objects like locked chests and doors. If I take a singleplayer game and play it on a LAN, then locked chests belong to "singleplayer" and so nobody can actually open them. Maybe it's not possible and that's okay. I was just curious.
The map can be used for a multiplayer server, but as you say, locked stuff may be a problem.
I just coded a mod for the lulz.
Behold teh awsum
Owner Change Stick!!
Just install the mod as usual, get the "Owner Change Stick" from creative inventory, and hit a locked chest with it. It will bring up a dialog where you can change who owns the chest. Should also theoretically work with any kind of owned stuff (like homedecor locked fridges and even protector blocks). It's suggested you remove this mod when it's not needed, should untrusted players get ahold of the stick, you'll have some problems :)