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let's talk about hands :)
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Posted:
Fri Jul 19, 2013 05:59
by Linxx
Ok so I've been playing around, triying to figure out how to make the hands like the 3d character anyway the point is do I need to make the 3d models for the hands? and if I do them, how do I put them in the game?
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Posted:
Fri Jul 19, 2013 09:09
by Dan Duncombe
If you just want to make it look like the end of his/her arm (square) just make a picture of it from the right angle and put it in Minetest/games/minetest_game/textures. It must be a png image. At the bottom of the textures folder is something like 'player_hand.png' or something like that. Just overwrite it.
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Posted:
Fri Jul 19, 2013 09:50
by Zeg9
Dan Duncombe wrote:If you just want to make it look like the end of his/her arm (square) just make a picture of it from the right angle and put it in Minetest/games/minetest_game/textures. It must be a png image. At the bottom of the textures folder is something like 'player_hand.png' or something like that. Just overwrite it.
It is actually "wieldhand.png".
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Posted:
Fri Jul 19, 2013 10:21
by PilzAdam
Dan Duncombe wrote:Minetest/games/minetest_game/textures
wut?
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Posted:
Fri Jul 19, 2013 14:37
by jojoa1997
PilzAdam wrote:Dan Duncombe wrote:Minetest/games/minetest_game/textures
wut?
i think he meant minetest/games/minetest_game/default/textures
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Posted:
Fri Jul 19, 2013 14:44
by sfan5
jojoa1997 wrote:PilzAdam wrote:Dan Duncombe wrote:Minetest/games/minetest_game/textures
wut?
i think he meant minetest/games/minetest_game/default/textures
Also wrong.
The right path is <minetest dir>/games/minetest_game/mods/default/textures
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Posted:
Fri Jul 19, 2013 14:46
by jojoa1997
sfan5 wrote:jojoa1997 wrote:PilzAdam wrote:wut?
i think he meant minetest/games/minetest_game/default/textures
Also wrong.
The right path is <minetest dir>/games/minetest_game/mods/default/textures
ok ok anyways the mind of the group is better so we got it right eventually
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Posted:
Fri Jul 19, 2013 16:45
by Linxx
i tried with wield hand and it looks ugly! i want to do it with the actual mesurements of the character model.
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Posted:
Fri Jul 19, 2013 16:45
by Mossmanikin
Linxx wrote:Ok so I've been playing around, triying to figure out how to make the hands like the 3d character anyway the point is do I need to make the 3d models for the hands? and if I do them, how do I put them in the game?
If you haven't already, you could take a look at the code of
this mod.
![Post Post](./styles/mt_v1/imageset/icon_post_target.gif)
Posted:
Fri Jul 19, 2013 17:07
by Linxx
Mossmanikin wrote:Linxx wrote:Ok so I've been playing around, triying to figure out how to make the hands like the 3d character anyway the point is do I need to make the 3d models for the hands? and if I do them, how do I put them in the game?
If you haven't already, you could take a look at the code of
this mod.
the hand is the same as default it works the same way.
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Posted:
Fri Jul 19, 2013 18:25
by Linxx
can the same thing that was done for the character model be done for the hand?
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Posted:
Fri Jul 19, 2013 20:58
by paramat
Just edit the "wieldhand" texture and the game automatically extrudes it into a 3D shape. Personally i can't stand the default hand and i think the hand should be a simple cubiod like the 3D character model, it's cuter and more abstract that way.
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Posted:
Fri Jul 19, 2013 21:14
by Linxx
hmmm can the scale be changed/edited?
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Posted:
Fri Jul 19, 2013 21:31
by paramat
Yeah the texture is small and surrounded by transparency, just make the texture bigger with GIMP.
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Posted:
Fri Jul 19, 2013 21:36
by Linxx
paramat wrote:Yeah the texture is small and surrounded by transparency, just make the texture bigger with GIMP.
i tried it and it looks ugly...i want to make it look more rectagular and the top part i want to make it wider
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Posted:
Fri Jul 19, 2013 21:58
by Linxx
it looks like i can't the scale of the hands like i did with the tools...:( any ideas?
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Posted:
Fri Jul 19, 2013 22:00
by paramat
Yeah i agree the wieldhand is ugly, looks like a sliced cake, but much worse ;)
The extrusion distance may be fixed so wider may not be possible.
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Posted:
Fri Jul 19, 2013 22:05
by Linxx
paramat wrote:Yeah i agree the wieldhand is ugly, looks like a sliced cake, but much worse ;)
The extrusion distance may be fixed so wider may not be possible.
:( can that be un done?
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Posted:
Fri Jul 19, 2013 22:32
by Casimir
This ok?
![Image](https://raw.github.com/CasimirKaPazi/nodetest/master/mods/default/textures/wieldhand.png)
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Posted:
Fri Jul 19, 2013 22:48
by Linxx
thanks for the try but that's what i've been doing and it's not giving me the results i want XD
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Posted:
Fri Jul 19, 2013 23:44
by Linxx
so nobody knows how to change the hand aside from the wield hand i want to change how the texture wraps around it making the top wider and the side smaller.
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Posted:
Sat Jul 20, 2013 00:15
by onpon4
I think the default hand texture looks like a potato.
It's the biggest thing my brother complains about in Minetest, though he more hates that it doesn't look like it's attached to you.
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Posted:
Sat Jul 20, 2013 01:00
by Linxx
onpon4 wrote:I think the default hand texture looks like a potato.
It's the biggest thing my brother complains about in Minetest, though he more hates that it doesn't look like it's attached to you.
that's part of what i want to change i want to change the position too and how big it is but i can't figure out how to do it
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Posted:
Sat Jul 20, 2013 03:23
by paramat
You can change the position slightly by where the hand is in it's 16x16 frame.
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Posted:
Sat Jul 20, 2013 04:06
by Linxx
paramat wrote:You can change the position slightly by where the habd is in it's 16x16 frame.
Here's a pixel perfect copy of SAMII's hand, sized to the default wieldhand texture:
![Image](http://i.imgur.com/QQ88jCL.png)
![Image](http://i.imgur.com/qDjFuu2.png)
that's really close if only the left sides size could be reduced a bit more DX been looking furiusly through code to see if there might be a solution and all i got is a headache xD
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Posted:
Sat Jul 20, 2013 04:25
by Linxx
![Image](http://i.imgur.com/RkptTiC.png)
this is the closest i have gotten to what i want only problem top side is too short
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Posted:
Sat Jul 20, 2013 05:07
by Linxx
i came up with another idea. if there's a way to mirror the hand for example the right side switch it to the left side since the left side has the most pixels (i think?) it could look a bit better but still that leaves the huge gap between the hot bar and the hand which looks ugly in my opinion.
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Posted:
Sat Jul 20, 2013 10:32
by Jordach
You mean this:
![Image](http://i.imgur.com/4yPWYHT.png)
wieldhand.png image:
![Image](http://i.imgur.com/TSRGUzx.png)
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Posted:
Sat Jul 20, 2013 10:49
by BlockMen
Already done a month ago in
Better HUD mod :P
![Image](https://dl.dropboxusercontent.com/s/j0k25rz5cznzfzg/hud.png)
PS: and default in
Minetest+
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Posted:
Sat Jul 20, 2013 16:45
by Linxx
i did both of those yesterday they where my 16th and 20th try at making it and it's not what i'm looking for. but good tries what i'm triying to do now is make the right side wider (which aparently i can't do) and the left side short and move the hand closer to the hot bar but i can't figure it out also i can't make it look like the hand is attached to the player... been triying to do that all day yesterday i'm gonna dive into code to see if i find anything the only hope i have is in editing the item scale of "none" but i can't do that for some reason.Another thing can the hand be defined as something instead of "none"