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making wood inflammable

PostPosted: Thu Aug 01, 2013 15:44
by brainiacbob
i built a house with wood floors and put a dungeon master in it. he wasted no time in setting it on fire. is there a way to change the game so that wood is not flammable.Thanks

PostPosted: Thu Aug 01, 2013 16:42
by Inocudom
There is now a way to disable destruction by fire without having to remove the fire mod from the base game. It is done by typing the line below into Minetest's configuration file:
disable_fire = true

PostPosted: Thu Aug 01, 2013 17:46
by hoodedice
Inflammable means that it can catch fire. Non-flammable is probably what you mean.

PostPosted: Fri Aug 02, 2013 03:04
by ak399g
hoodedice wrote:Inflammable means that it can catch fire. Non-flammable is probably what you mean.

Do people even use the word 'inflammable' any more? Why the hell does english even have that word in the first place? Who in their right mind thought, "hey, we should add the prefix 'in' to flammable, which usually denotes a negative, but have it actually mean the same thing?"

PostPosted: Fri Aug 02, 2013 11:09
by Thermal_Shock
Inflammable means flammable? What a country!

Edit: Also if you're playing singleplayer on your own you could edit the nodes.lua file to remove the fire spread.

Just remove the "flammable=#" from the nodes "groups =" section.

PostPosted: Sat Aug 03, 2013 07:50
by SmellyBut
What if you used unbreakable blocks? and why would you want a dungeon master in your house?

They are always clogging up the toilet and don't even help out.

PostPosted: Sat Aug 03, 2013 09:20
by VanessaE
"Inflammable" means highly flammable, i.e. a piece of wood or charcoal is flammable, but something like a match or a piece of flash paper is inflammable. Then you get to stuff like methane, gasoline, etc. which are volatile under the right conditions.