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Easy question

PostPosted: Sat Jan 07, 2012 00:10
by Ttwixxxx
How do you get the mod you download to work on your game?

How do you know if/ when the next version comes out?

PostPosted: Sat Jan 07, 2012 00:29
by Hackeridze
1. By copying mod to ~/.minetest/usermods
2. By paying attention on this forum.

PostPosted: Sun Jan 08, 2012 00:03
by randomproof
You need to make sure the folder name is correct too. Most mods define nodes or craft items like this:
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Code: Select all
minetest.register_node("doors:door_wood", {
    tile_images = {"doors_wood.png"},
    inventory_image = minetest.inventorycube("doors_wood.png"),
    is_ground_content = false,
    furnace_burntime = 7,
    material = minetest.digprop_woodlike(0.75)
})

See how the name is "doors:door_wood" This mod must be in a folder called "doors" to work right.
If you complied from source you will most likely also have a folder called mods under the data folder and you can add the mods there.

PostPosted: Sun Jan 08, 2012 06:29
by Ttwixxxx
Hackeridze wrote:1. By copying mod to ~/.minetest/usermods
2. By paying attention on this forum.



1) Yes but where is that in the folders? I see 4 folders and 2 documents when I open the main folder

Folders- bin (where the game is)
Data (where the pictures are)
Doc (has documents "changelog" "minetest.conf" and, "README")
World (has folder named players ) (documents, "env_meta" "auth" "ipban" "map" and "map_meta")

Documents "minetest" and "minetest.conf"

PostPosted: Sun Jan 08, 2012 06:50
by IPushButton2653
Since it seems you have 0.3, mods won't work. You need to get the most recent version via gitub to use mods. Unless there is some hardcore way to do it on 0.3 o.o

PostPosted: Sun Jan 08, 2012 06:55
by Hackeridze
Ttwixxxx wrote:
Hackeridze wrote:1. By copying mod to ~/.minetest/usermods
2. By paying attention on this forum.



1) Yes but where is that in the folders? I see 4 folders and 2 documents when I open the main folder

Folders- bin (where the game is)
Data (where the pictures are)
Doc (has documents "changelog" "minetest.conf" and, "README")
World (has folder named players ) (documents, "env_meta" "auth" "ipban" "map" and "map_meta")

Documents "minetest" and "minetest.conf"


Folder .minetest in your home folder and the usermods in .minetest folder. '~' -- is your home folder, it's may be like that: /home/%username%

PostPosted: Mon Jan 09, 2012 11:51
by dannydark
Ttwixxxx wrote:
Hackeridze wrote:1. By copying mod to ~/.minetest/usermods
2. By paying attention on this forum.



1) Yes but where is that in the folders? I see 4 folders and 2 documents when I open the main folder

Folders- bin (where the game is)
Data (where the pictures are)
Doc (has documents "changelog" "minetest.conf" and, "README")
World (has folder named players ) (documents, "env_meta" "auth" "ipban" "map" and "map_meta")

Documents "minetest" and "minetest.conf"


The usermods folder doesn't exist by default you should create it, or alternatively just add the mods into /data/mods/

Also as IPushButton2653 said you will need the 0.4 development build of minetest to install mods.