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Future Mod idea?

Posted:
Sun Jan 08, 2012 22:23
by Gatharoth
Alright, I don't know if this is currently possible. But have any of you thought of creating a NPC that gathers items automatically. So like, say you have a farmer that that will create a farm using the farming mod. For an example of what I'm talking about, here's the minecraft's version.
http://www.youtube.com/watch?v=RhDxJnO9x7oAnyway, thoughts about this?

Posted:
Sun Jan 08, 2012 22:24
by neko259
Create automated farmers, automated builders and automated diggers.
WAIT, OH SHI~ who will be playing then?
:D

Posted:
Sun Jan 08, 2012 22:27
by Gatharoth
neko259 wrote:Create automated farmers, automated builders and automated diggers.
WAIT, OH SHI~ who will be playing then?
:D
Well, automated builders can build only so much, they won't be able to create epic buildings like players can :D Beside players will have new ideas, where as the automated builders, will only have the same old thing. :P

Posted:
Sun Jan 08, 2012 22:28
by neko259
Well, 99% players just copy existing structures from RL. Add some randomness, and you'll have automatically build typical minecraft/minetest world :)

Posted:
Sun Jan 08, 2012 22:28
by mcburgerbob
like a box

Posted:
Sun Jan 08, 2012 22:38
by Gatharoth
Well, I'm that 1% of players :P I don't copy existing structures/buildings. I like coming up with new buildings and tweaks to them on how rooms will look, as well as if there's any secret passages, ect. XP
Anyway! Back to topic. Is it currently possible to create the Entity, and have it "dig"?

Posted:
Sun Jan 08, 2012 22:50
by sdzen
well animals dm destroys blocks so why not an entity?

Posted:
Sun Jan 08, 2012 22:54
by neko259
sdzen wrote:well animals dm destroys blocks so why not an entity?
But can they gather plants from farms?

Posted:
Sun Jan 08, 2012 22:55
by neko259
Oh, I think they can. Just create a table and add the gathered nodes name to it.

Posted:
Sun Jan 08, 2012 23:42
by Gatharoth
neko259 wrote:sdzen wrote:well animals dm destroys blocks so why not an entity?
But can they gather plants from farms?
Ah, but can they plant the plants from farms? And can they use the hoe to plow the land?

Posted:
Mon Jan 09, 2012 02:20
by sapier
Adding all of what you're talking about is much work but possible. There's another problem, entities get unloaded as soon as no players are within a specific range. A luaentity implemented farmer would only be active as long as a player is next to him!
Thats a problem for all lua implemented things even for abm's.
BTW it's animals big red destroying blocks ;-)

Posted:
Mon Jan 09, 2012 06:50
by wookie
what about a mob like the ogre in minecraft that crashes through structures.. itd be fun to make defenses :)

Posted:
Mon Jan 09, 2012 07:43
by neko259
Gatharoth wrote:Ah, but can they plant the plants from farms? And can they use the hoe to plow the land?
They don't need hoe. Just need to know how the mods create plants (or maybe use an API from the mods).