rubenwardy wrote:If you buy a film, or a game, or a piece of music, you never own it. You own THE LICENSE TO USE IT. Minecraft is no different in this.
rubenwardy wrote:I don't have enough time to explain.
If you wanted to really buy a song, it could cost you thousands of pounds/dollars/etc.
Instead you buy A COPY of the song. You don't own the song; you can't give copies to your friends.
A lecturer with degrees in business and law explained this to me.
You can't set agreements over copyrighted stuff without licences. (Unless you sell it)
rubenwardy wrote:If you wanted to really buy a song, it could cost you thousands of pounds/dollars/etc.
Instead you buy A COPY of the song. You don't own the song; you can't give copies to your friends.
I don't get it. Maybe its because I grew up in era where people understood that money is money and it doesn't grow on trees.
rubenwardy wrote:I agree.
rubenwardy wrote:These comments seem to confuse copyright with patents.
You can remake the chair, but not if it's patented.
There are three types of 'copyright', commonly used.
Copyright - things you make. Is: written works, music, games, art.
Patents - design of things
Trademarks - names, logos.
onpon4 wrote:rubenwardy wrote:These comments seem to confuse copyright with patents.
You can remake the chair, but not if it's patented.
There are three types of 'copyright', commonly used.
Copyright - things you make. Is: written works, music, games, art.
Patents - design of things
Trademarks - names, logos.
Not quite. Designs of chairs aren't patented. Ideas ("inventions") are. We don't need to bring patents into this discussion, because they're irrelevant. Same goes for trademarks. There is no type of monopoly that can currently be used for designs of chairs, so I was trying to draw a parallel to make it clear what the ownership status of copies of creative works is.
Josh wrote:EA Games also tend to screw there customers over, you need to do all of this junk with origin for some of there new games. You have to activate the games through origin, install origin to play, launch origin to play the games, and create an account just to play some of there games online. Do they really think that gamers like all of this stuff? If somebody is a player of Battlefield games, go take a look at the back of your copy of Battlefield 1942, does it say "Origin account and high speed internet access required to play? no, now look at the back of your Battlefield 3 or 4 copy and see if it says "Origin account and high speed internet access required to play"
Dopium wrote:Josh wrote:EA Games also tend to screw there customers over, you need to do all of this junk with origin for some of there new games. You have to activate the games through origin, install origin to play, launch origin to play the games, and create an account just to play some of there games online. Do they really think that gamers like all of this stuff? If somebody is a player of Battlefield games, go take a look at the back of your copy of Battlefield 1942, does it say "Origin account and high speed internet access required to play? no, now look at the back of your Battlefield 3 or 4 copy and see if it says "Origin account and high speed internet access required to play"
I haven't had a game in a long time that doesn't use origin or steam, it's their way to cut down on pirated copies. I am with you, it is a real pain in the ass however without it i doubt many developers will focus on PC titles. By using origin or steam a illegal copy of the product is useless for online play(which most modern games focus heavily on so it somewhat works).
Personally i have a few problems with this method as when i buy a new game i am only getting half the game on the disc(i like physical copy's of games). Now you buy half the game then activate it online to download the other half through DLC??? <--- This gives me the major shits, if i pay $80 or so for the bloody game i expect the whole game not half.
I can't completely blame them as they want to sell product however i as the customer is only buying half the game at full price and having to download the rest, that is wrong. Some these games need over 8GB of DLC just to play singleplayer. Last game i bought has needed 10GB of DLC to even run the exe...., anyway most developers are focusing on consoles that's where the money is at. Miss the days of oldschool PC gaming, nowadays they don't even bother printing a friggen decent user manual. Such a shame
Josh wrote:EA Games also tend to screw there customers over, you need to do all of this junk with origin for some of there new games. You have to activate the games through origin, install origin to play, launch origin to play the games, and create an account just to play some of there games online. Do they really think that gamers like all of this stuff? If somebody is a player of Battlefield games, go take a look at the back of your copy of Battlefield 1942, does it say "Origin account and high speed internet access required to play? no, now look at the back of your Battlefield 3 or 4 copy and see if it says "Origin account and high speed internet access required to play"
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