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I have lots of mods

Posted:
Sun Apr 13, 2014 18:53
by lordpyridine
I now have 29 mods running simultaneously. So, how many do you have? I have a padded envelope and a stamp, and will mail a sugar cookie to whoever has the most at once. Also, how is your startup time for Minetest after so many mods? Mine is about 3 minutes.
Love the mod community, so much stuff there.

Posted:
Sun Apr 13, 2014 19:31
by philipbenr
I think that people will download and use as many mods as they can find. People like sugar cookies. Anyhow, I have roughly 22 and a fast computer, so 1 minute. :)

Posted:
Sun Apr 13, 2014 19:40
by Krock
43 mods on my server, startup time 30-50s

Posted:
Sun Apr 13, 2014 19:53
by rubenwardy
4 mods on my development Minetest copy - all mine. (10 seconds ish)
23 mods on my actual Minetest playing copy. (30 seconds ish).
Not including vanilla mods.

Posted:
Sun Apr 13, 2014 20:23
by Sokomine
Currently 28 on my small/development version (including some default ones). This changes constantly and is adapted to whatever's currently needed. 85 on my main game (called naturetest). Oh, btw, those are folders. Didn't count mods as such. A few of them are modpacks. Startup time: 4s for small, 18s for naturetest. Disabling preload_items_visual did reduce loadup time significantly. The games wouldn't be playable without. I'm sure others will have more (i.e. VanessaEs survival server).

Posted:
Sun Apr 13, 2014 20:47
by Calinou
philipbenr wrote:I think that people will download and use as many mods as they can find. People like sugar cookies. Anyhow, I have roughly 22 and a fast computer, so 1 minute. :)
Not everyone will do that. Some people have a sensible approach when it comes to modding.