Page 1 of 1

minetest_game will no longer be developed

PostPosted: Tue Apr 15, 2014 09:36
by Casimir
Note: minetest_game is the default game contend. Minetest itself is the engine. Work on the engine continuous.

PilzAdam wrote:We have a semi-official agreement that we dont modify minetest_game much anymore

celeron wrote:minetest_game's only purpose now is to serve as a base for people who like to mod the hell out of something

Declared some month ago on github.

I think when developers stop developing there should at least be an official announcement.
@Mods: Please move this to the News section.

PostPosted: Tue Apr 15, 2014 10:07
by alcipri

PostPosted: Tue Apr 15, 2014 10:21
by rubenwardy


That's the Minetest engine, not Minetest_game.

PostPosted: Tue Apr 15, 2014 10:29
by alcipri
Sorry, but I'm new and don't know a lot of things. What is the difference between them?

PostPosted: Tue Apr 15, 2014 10:31
by Calinou
alcipri wrote:Sorry, but I'm new and don't know a lot of things. What is the difference between them?


The engine is programmed in C++, uses Irrlicht, OpenAL and many more. It's what lets you run games, sometimes called subgames, which are programmed in Lua.

minetest_game was the official game for the Minetest engine; it is still available but now in maintainance mode.

PostPosted: Tue Apr 15, 2014 10:33
by alcipri
Ok
Thanks for all

PostPosted: Tue Apr 15, 2014 20:56
by PilzAdam
https://forum.minetest.net/viewtopic.php?pid=137931#p137931
This is one reason why there wasnt a post in the news section.

PostPosted: Tue Apr 15, 2014 21:08
by rubenwardy
I was about to say that, PilzAdam. XD

PostPosted: Tue Apr 15, 2014 23:07
by hoodedice
PilzAdam wrote:https://forum.minetest.net/viewtopic.php?pid=137931#p137931
This is one reason why there wasnt a post in the news section.


I think I should compile a book on PilzAdam's sarcastic replies.

PostPosted: Wed Apr 16, 2014 15:33
by Skittleskills
Ill try to continue developing it!

PostPosted: Wed Apr 16, 2014 16:03
by rubenwardy
Skittleskills wrote:Ill try to continue developing it!


You can try, but nothing will get in. That is the point.

They want lots of subgames for Minetest, which is why the freeze is in progress. Go ahead and develop it!

PostPosted: Wed Apr 16, 2014 17:29
by Casimir
PilzAdam wrote:This is one reason why there wasnt a post in the news section.

You are right. Better keep it a secret. I guess this topic can be deleted.
Is there already a decision on which subgames will be in the next release (if any)?

PostPosted: Wed Apr 16, 2014 19:12
by Evergreen
speaking of minetest_game, it would be nice if a git sub module was used instead of having to git clone it. (that's my opinion anyway)

PostPosted: Wed Apr 16, 2014 19:51
by Casimir

PostPosted: Wed Apr 16, 2014 22:18
by lightonflux
I think we should start a discussion (in another thread) about what happends to the downloads.

Will minetest_game be removed, or should we include one or two of the best games by default? Because most people expect that they can play when they downloads the packages from the website.

PostPosted: Thu Apr 17, 2014 00:24
by twoelk
Minetest_game is where all the default:stuff lives. As a container for that it is feature frozen but not dropped and probably will not be dropped in the near future. (0.5.0 may be a different story)

A discussion about what extra games should be included has been started several times on IRC but as it seems not much has been decided.

PostPosted: Thu Apr 17, 2014 08:13
by hoodedice
I think I agree with the current approach. Keep the common codebase seriously light, and allow people to download mods to that.